DayZ
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DZR Navigation 1.27 Fix
   
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Type: Mod
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3.855 KB
2 月 27 日 上午 3:12
6 月 1 日 下午 10:52
5 项改动说明 ( 查看 )

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DZR Navigation 1.27 Fix

描述
Just a quick fix

modded class IngameHud { override bool GetHudState(){ if(this.GetHudVisibility()) { return true; } return false; } }

Thanks MastaHiggins for the idea in discussions https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1791033033/600771501980934877/

Added support for Azimuth (CompassHH), thanks Lex Talionis

REPACK ALLOWED
19 条留言
DZR|Mikhail  [作者] 6 月 2 日 下午 10:00 
Lex Talionis
:Hand_Shake:
Lex Talionis 6 月 2 日 上午 5:54 
Thanks for the quick update!
DZR|Mikhail  [作者] 6 月 1 日 下午 10:48 
Lex Talionis
Thank you! Bug confirmed. Fix incoming.

Orienteering compass will not be showing the HUD in the next update, because it seems it did not show it in the original mod. I will leave it as it is.
DZR|Mikhail  [作者] 6 月 1 日 下午 10:03 
Lex Talionis
Let me check it one more time.
Lex Talionis 6 月 1 日 上午 9:22 
This fixes the watch and regular compass HUD, but "HH_Compass" (from DayZ Nav) doesn't show. Same with "OrienteeringCompass" but I suppose that's because it doesn't open/close.
DZR|Mikhail  [作者] 5 月 17 日 上午 6:48 
Nethrex, thank you bro! I've overlooked that mistake in previous comments.
Nethrex 4 月 23 日 下午 2:30 
Hey all,

Depending on where you are adding the mod to launch options for adding mods, you may need to write it like the following:
@DZR Navigation 1.27 Fix
and not as described earlier in these comments:
@dzr_navigation_127_fix

This is the case when hosting on Nitrado at least :)
DZR|Mikhail  [作者] 3 月 20 日 下午 10:02 
🤝
Kniescheibe 3 月 20 日 下午 9:55 
DANKEEEEEEEEEEEE
DZR|Mikhail  [作者] 3 月 7 日 上午 9:07 
Wolves of Chernobyl
I am glad to hear it is working now. Thanks for the confirmation.

I'm 43 now. I fully undetstand your troubles. Let me know if you need any help with DayZ, friend. I will gladly help.