破门而入2:北方特遣队

破门而入2:北方特遣队

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Ranger and NWS Militia cooperated
   
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Content Type: Playable Units, Equipment, Other
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2.888 MB
2 月 24 日 下午 3:38
2 月 26 日 下午 11:55
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Ranger and NWS Militia cooperated

描述

Adds 2 New Squads:
- Cooperative NWS and Ranger Squad


Most Credits belong to:
- Pilz (Helping me getting into modding and literally doing like 30% of the actual work, besides from helping me with bug fixes)
- Sly (Helping me with fixing my own stupidity, aswell as some random bugs)

Ur feedback does matter! If U want something in the mod, give me feedback!. If it is not already in, or its too unbalanced, I will try to add it.
12 条留言
Takeshi, made in Mom 8 月 7 日 上午 2:34 
Hi, sorry for shameless self promotion.
"Expanded Shotgun Breaching Plus" supports your mods.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3454673734

If you find something wrong or you are very unhappy, please tell me.
NeedsMoreDakka 4 月 21 日 下午 7:09 
Couple of things

Bug: there's an error M4 Carbine in the Marksman primaries

Bug: Can't select 'Empty' for Small or Large Equipment Slot for any units, and Militia don't have a 'no armor' option either

Bug?: I'd like shotguns added to Marksmen - Marksmen in base game don't have enough of a niche so I help them level up by giving them the Joint Combat Shotgun. JCS (M1014) is on rangers in the base game, where'd they go?

Bug?: Marksmen get Mk17/EGLMs, making it imo probably their best replacement option in cqc. I'll take it don't get me wrong, but is this intentional?

Request: Militia have some optic options
Reason: APC9 K, RPK, and Dragunov get optics, why not at least the M16A4? At least let them have a red dot, maybe the Acog 4x too

Request: Red Dot and ACOG on Militia FAL
Reason: There's a few other weapons on the militia i'd give optics to, this is one of them
ghoSt  [作者] 4 月 7 日 上午 5:39 
@BaeBrahamLincoln no they wont. This mod is planned as a cooperation of the militias with the rangers. I got the Idea from the series "Seal Team" on Amazon Prime, where a terror group had conquered a big part of theire counry, but there were insurgents, helping the navy seals, to get the leader of the terrorists. It were only the militias, so no.
I wont add the CPG and the commander.
BaeBrahamLincoln 4 月 1 日 下午 4:43 
Love this mod. Will CPG and the militia commander be added to the squad later?
ghoSt  [作者] 2 月 24 日 下午 10:16 
I made it, so U can use the native troops as well. Mostly because I have a team with battle Honors, that I don't wanna delete. It looks bad, if there would be 12 empty places.

So simply: no, it does not conflict with any other mod.
@Murb
ghoSt  [作者] 2 月 24 日 下午 10:14 
It's not fully done yet. I was modding for 10 hours yesterday. Sorry. My brain was just not braining anymore...

But thanks for the feedback! I will do something against it, as soon, as possible. I'll try to find the mistakes.
Thx @brownmod!!
brownwood4 2 月 24 日 下午 6:35 
And the Militia units can only select the low cut helmet for some reason (while they by default wear the blood bandana)
brownwood4 2 月 24 日 下午 6:25 
The gear selection doesnt work for the marksman class.
brownwood4 2 月 24 日 下午 6:10 
Also, the unit does not have a doctrine tree.
brownwood4 2 月 24 日 下午 6:09 
no, this adds a new unit to the game.