Project Zomboid

Project Zomboid

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[B42] ZuperCarts - Carts & Trolleys (Forked)
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20.708 MB
2 月 23 日 下午 1:49
4 月 20 日 下午 6:42
33 项改动说明 ( 查看 )

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[B42] ZuperCarts - Carts & Trolleys (Forked)

描述
Please UNSUB & RESUB before submitting a bug. Thank you! <3

A port that has now become a fork of an iBrRus & Troy Mc'Clure mod for B41 (ZuperCart - Carts & Trolleys).
All credit goes to them.
Original ZuperCart Mod Link

Special Thanks:

(Discord Users)
@albion - <3
@jimbeamdiablo - <3
@DrStalker - <3

(Steam Users)
@OxTailSafu - <3
@The_Pierced_Prince - <3

Please send any bug reports to my personal inbox on Discord in case I need your console log & modlist.

@m1ssdeadite[discordapp.com]

--April 20th, 2025 (part 2)-- -- Added new default trolley texture, wooden. Still figuring out how to properly implement this to happen naturally (last time had issues).

MOD OPTIONS & KEYBINDS
There is BOTH a KEYBIND and a MOD OPTIONS menu for debug.
Make sure to be 10 tiles away from any carts/trolleys you don't want to despawn... new radius for the despawner is only 10 tiles.

CTRL+ALT+SHIFT+L - Cart & Trolley Despawner.
CTRL+SHIFT+8 - Spawn Shopping Cart.
CTRL+SHIFT+9 - Spawn Platform Trolley.
G - Equip/Unequip Cart/Trolley

KNOWN ISSUES:
  1. Very minor animation hiccups (mostly resolved).
  2. Carts & trolleys don't switch models between empty/containing items.
  3. Carts & trolleys still spawn duplicates at times as playthroughs progress through a few weeks and beyond.
  4. Cart/Trolley container amount applies to its weight in other containers.
  5. Occasionally the old "grab" menu appears (just use other means of equipping).

FUTURE PLANS?
Get all 4 trolley textures working with variable spawn rates.

Workshop ID: 3433203442
Mod ID: B42_TMC_Trolley
热门讨论 查看全部(2)
1
1
4 月 18 日 下午 4:29
Errors popping up after latest update
Space Donuts
0
9 月 24 日 上午 10:41
TRANSLATIONS
SIMBAproduz
309 条留言
Vanyor 10 月 30 日 下午 8:21 
@Amroth they spawn in the world and inside containers too. They are common in places that make sense, for example warehouses and markets.
Amroth 10 月 30 日 上午 9:06 
It's a bit unclear from the description; Do the carts spawn in the world or do you have to use hotkeys to spawn them in?
Vanyor 10 月 28 日 下午 7:10 
Hey, thanks for the mod!

How to fix the carts & trolleys don't switch models between empty/containing items?

Not a big deal but it would be nice if it could be fixed. Thanks!
seaku 10 月 25 日 下午 10:16 
@caeruleu does your character have the "Disorganized" trait?
Caeruleu 10 月 22 日 上午 5:11 
Does anyone have the problem where the trolleys report one capacity (64) but then will often only accept half of that (32)?
tt_mcswag 10 月 3 日 上午 9:37 
Carts and trolleys no longer usable after B42.12
NinJaSK 9 月 27 日 上午 8:57 
Good job
SIMBAproduz 9 月 24 日 上午 10:42 
Instead of creating a separate mod, I uploaded the PTBR translations in the discussions so they can be officially integrated into the mod
Ea-Nasir's Quality Copper Inc. 9 月 20 日 上午 1:33 
I've got a weird bug where the trolleys are respawning in places I've previously visited.
Not sure if it's this mod or something else causing it, any ideas?
🌟Найт🌟 9 月 5 日 上午 3:22 
Если еще можно будет толкать тележкой зомби, это было бы также прекрасно как и в Dead Rising 2