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Are you still interested in working on ideas for this addon? I have thought of new stuff for it involving an ems file so people can customize it more.
Understood! Thanks for the clarity.
I hope I'm not bothering you, but what's the status on the witch idea?
I've always wanted certain maps to have wandering witches, which I've somewhat accomplished with my edited version of "Witch state randomizer" but I wasn't fully satisfied with my result. I also have a problem with witches that are completely underwater.
Now I've come to you, the idea is simply consists of 2 parts. Sitting witches upon spawning would have a lower than 50% chance of turning into a wandering witch. If sitting witches were to spawn touching any kind of water that slow survivors down, they would be forced into a wandering state.
If you need any clarifications, do tell!
& for mutated witch idea, what kind of witch?
The new custom cvar is great! I just wished I don't have to enable it everytime I open the game. Hoping to see more requested features in the possible future!
I see that you dabble a lot with the specials, I have a small idea regarding the witch (which I've pitched to others but it didn't went anywhere) if you're interested.
Godspeed!