Caves of Qud

Caves of Qud

32 个评价
Undeploy Turrets!
   
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Branch: Stable
Object: Tinkering, Weapon
Character: Ability, Skill
标签: Turret
文件大小
发表于
更新日期
194.616 KB
2 月 13 日 下午 2:32
5 月 2 日 上午 11:54
10 项改动说明 ( 查看 )

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Undeploy Turrets!

在 Tyrir 的 1 个合集中
Tyrir's Mods
18 件物品
描述
Ever wish you could pick up that rifle you put down on a tripod? Well I'll show you how to do just that!

Features
  • Undeploy Turret
    • A new "Undeploy Turret" action will appear when interacting with or clicking on turrets.
    • Additionally, when adjacent to a turret, you can use the Deploy Turret skill to be given the option to undeploy any adjacent turrets. You can press Escape to deploy another turret instead of undeploying. This feature can be disabled in Options -> Mods.
    • Undeploying a turret takes 10 rounds to complete.
  • Options
    • In Options -> Mods, there are options to toggle each feature.
    • There is an option to disable the "Do you want to continue?" popup displayed when enemies are nearby.
    • This mod fixes a bug that allowed turrets to be dismembered by unequipping or disarming their weapon attachment. In Options -> Debug, there are options to change this.
3 条留言
AntitrustEnthusiast 5 月 10 日 下午 11:27 
Great mod! Would it be possible to auto-disassemble stuff marked as scrap after undeploying, like when auto-looting a container? Things like Muskets and Missiles quickly fill up the inventory if you find a few friendly Turret Tinkers.
kishkuma 3 月 2 日 下午 6:28 
Awesome mod, makes turrets much less annoying to manage.
Pimpin Pippin 2 月 13 日 下午 2:54 
Thanks for this, i always wanted to try making Turrets but really did not like the entire vanilla "disarm" interaction around moving them.