Sea Power

Sea Power

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Soviet Intelligence Collection Ship MOD
   
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Timeframe and Location: Fictional
Mod Type: Kitbash
Object Type: Ship, Merchant
Alignment: Warsaw Pact
文件大小
发表于
更新日期
392.883 KB
2 月 13 日 上午 5:28
11 月 30 日 上午 9:11
4 项改动说明 ( 查看 )

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Soviet Intelligence Collection Ship MOD

在 plasm@n 的 1 个合集中
plasm@n's Kitbashed Mods
29 件物品
描述
Soviet Intelligence Collection Ship MOD
Mod Number: 3426569150

This mod adds a (fictional but plausible) Soviet Intelligence Collection Ship, based on a converted ocean-going trawler. She's more efficient than the default Okean-class spy ships, as she's equipped with ESM and ECM and with an air-search radar. She's also armed with a SA-N-5 missile launcher and a twin 14.5mm HMG for self-defense.

You'll find the Intelligence Collection Ship in the mission editor (or encyclopedia) @ Nation: USSR / Unit Type: Spy Ship / Unit Name: Soviet Intelligence Collection Ship.

Exists in two variants: One with the Soviet Navy flag (default), one with the Soviet Merchant Marine flag.

Note: If you publish a scenario using this mod, do not forget to indicate in your description that in order it works the players need to subscribe to this mod first ;).

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Changelog:
Aug 4, 2025, compatibility update with version 0.4+ of the game.
Oct 5, 2025: compatibility update with version 0.5+
Nov 30, 2025: compatibility update with version 0.6+
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Important (about mods and mods use):

It is a truth universally acknowledged, that mods can break early access games.
Jane Austen

This mod has been tested and is running perfectly on my computer (i7-11800H @ 2.30 Ghz - 16 GB RAM - NVIDIA GeForce RTX 3050) with no other mod enabled. However, since they are as many computer configurations than computer users, it's unfortunately impossible to guarantee it will work on yours.
Be aware that by installing mods for Sea Power, you are modifying your game experience from the original intended product which is still, at this mod's release date, in EARLY ACCESS. Therefore, later game updates/patches may cause this mod to be deprecated. Although it is unlikely, the presence of other enabled mods might cause conflicts, and the more enable mods on your computer, the greater the chance of conflict. So, to sum it up, USE MODS AT YOUR OWN RISK.
If you wish to clean uninstal this mod make sure to follow these steps: 1) Uncheck this mod in the mod manager. 2) Click on Accept. 3) Unsubscribe. Then make sure the mod's file is no longer in the C:\Program Files (x86)\Steam\steamapps\workshop\content\1286220 folder.

5 条留言
plasm@n  [作者] 11 月 30 日 上午 9:11 
Added compatibility update with version 0.6+
plasm@n  [作者] 10 月 5 日 上午 7:48 
Compatibility update with version 0.5+
plasm@n  [作者] 8 月 4 日 下午 1:07 
Changelog: Aug 4, 2025, compatibility update with version 0.4+ of the game.
plasm@n  [作者] 4 月 20 日 上午 9:48 
That's the drawback of kitbashing, it can create some a rendering bugs that display some assets used for the kitbash from a distance. In this case it's the radar dome which has been scaled down. I don't think something can be done to prevent that :steamfacepalm:
All You Can Eat 4 月 2 日 下午 2:09 
Seems like you used a model for the radar dome that, for some reason, appears very large when looked at from very far away. Like comically huge, oil rig sized, when zoomed out very far.