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It seems trading is currently enabled on all vehicles. Since this is likely unintended, I'll discuss it with the VF author.
Perhaps the functionality is already available and got enabled for your vehicles? Or it's opt-out?
Are you perhaps using an unstable version of VF? The buying and selling of vehicles should currently only be enabled in unstable version IIRC.
I'll probably have to set it up so we can't do that for map vehicles.
I sent out a caravan to a settlement to trade some things, and found they had a vehicle for sale. A G... something, described as an advanced vehicle with cannons and stuff.
We couldn't afford it, so we left it be.
Now that we're back in our settlement, I noticed a new empty map had appeared next to the colonist bar. I click that, and it brings me to a little slice of the planet with a Glypto. I can't do anything except blueprint stuff on it, and this is presumably the vehicle they were going to sell us.
A while later, clicking on that new map now breaks rendering until I click off of it, no sign of that vehicle anymore.
I tested it several times but was unable to reproduce such a problem.
Steps to Reproduce
1. Quick start
2. Allow steels.
3. Spawn an upgradeable vehicle (godmode)
4. Select upgrades such as cargo (disable godmode)
Please provide your steps to reproduce the issue. Also, please send the logs.
And I'm having the same problems he has since this mod was updated so it might be a conflict, glitch and/or error with this mod.
Ah, okay, I figured out why. As you said, it seems the Common folder wasn't being loaded depending on the character case. I've fixed it and updated.