Horizon's Gate

Horizon's Gate

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Zenith and Nadir
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38.006 MB
2 月 11 日 下午 5:17
12 月 14 日 下午 4:41
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Zenith and Nadir

在 Prominence 的 1 个合集中
Prominence Mod Pack
42 件物品
描述
ZENITH AND NADIR
Visit Meridian Academy and unravel the mysteries that brought this esteemed educational institution to ruin. Dark and powerful secrets await you, including three new classes and the ability to create amulets out of crafting materials.

Zenith and Nadir is a mod that is divided into two main sections. The first section, Meridian Academy (136S, 0E), is a dungeon crawl suitable for early game teams. It is here where you can unlock the new classes and amulet crafting kit. The second section is much more challenging, and features a repeatable combat area for skill tablets and some tempting new treasure. The new treasure pulls its offerings randomly from a set list, meaning repeat visits will be required to acquire all of the new unique items.

Place Zenith and Nadir below crafting material mods if you wish to craft amulets out of my modded crafting materials. Place it above Elite Passives if you want the new classes to have additional passives.

Features:
  • New Crafting Kit: Amulets
  • New Adventure Zones
  • New Gear
  • New Enemies
  • New Exploration/Puzzle Items
  • New Repeatable Combat Area
  • 3 New Classes


Armiger: armored warrior who supports and enables mage allies
  • Prime: Inflict Malaise (magic damage vulnerability) with a 90% damage melee attack.
  • Wrangle: Pull and delay a target.
  • Check: Deal physical damage based on your physical defense, push your target 1 tile, and speed up your next turn.
  • Barricade: Gain Deflect and create barriers on either side of you.
  • Magic Armor: Give yourself Guard and Ward. Allies who are channeling spells are also protected.
  • Arcane Herald: Each Armiger active ability also boosts the magical power of channeling allies and gives MP.
  • Triturate: Melee attacks reduce enemy magic defense (stacking) and create temporary rubble beneath them.
  • Heavyweight: Gain increased defenses and shield skill, but your turn arrives more slowly.
  • Arcane Deflect: Deflect now also grants +25 magic evasion (resistance).

Dayblade: aggressive mage-knight who has mastered weapons and wands alike
  • Zenith: Create a magical mark at your location that increases physical and magic attack.
  • Day’s Blessing: Enchant yourself with the element of the day (including Life and Ruin).
  • Enchanted Charge: Charge and deal enchant damage adjacent to your target. If enchanted, gain Radiance to empower your next wand action.
  • Enchanted Thrust: Strike in a line, dealing enchant damage beyond your initial target. If enchanted, gain Radiance to empower your next wand action.
  • Maelstrom: Pull nearby creatures closer.
  • Wandlight: Wand actions inflict Glowing and give you MP.
  • Whirlwand: Using a wand action causes you to strike all adjacent enemies for physical damage.
  • Battlemage: Gain magic attack when you attack with a weapon. Gain physical attack when you use a wand.
  • Enchanted Aura: Your enchant deals damage to adjacent foes at the start of your turn, but enchants expire 25% faster.

Night Magister: protects allies and confounds enemies with the magic of illusions and the night
  • Nightshield: Grant Blind immunity and a shield that counters incoming attacks with Drowsy.
  • Darkness: Summon contiguous Darkwalls that block attacks and Blind adjacent creatures.
  • Lullaby: Inflict Drowsy in a cone. Enemies who are already Drowsy or sleeping are weakened.
  • Midnight Masquerade: Teleport units between two spaces, inflicting Delirious on foes and hiding allies.
  • Nadir: Create a magical mark at the target location that grants increased defenses.
  • Meridian Mantle: Grant Negate to allies standing on Zenith or Nadir marks.
  • Exhaustion: Inflict Fatigue (-MP) on adjacent foes at the start of your turn. Foes who are already fatigued lose movement speed.
  • Sleepless: You are immune to Drowsy, Sleep, and Fatigue.
  • Interference: Night Magister abilities increase ally movement speed and decrease enemy movement speed.


Acknowledgements:

My Other Mods:
Check out my collection!
57 条留言
Prominence  [作者] 20 小时以前 
I believe I've narrowed down the issue. I had a new item referring to the wrong texture file, which wasn't included with this mod. I'm going to test it further and then update the mod again. Please let me know if you experience more issues.
Harrow12 20 小时以前 
Thank you!
Prominence  [作者] 20 小时以前 
Harrow12, I was creating an item in one mod, then moved it to this one. I bet I didn't copy over all of its necessary definitions and such. I've reverted the update to the previous one for now. Thank you for the report. I'll look into it and release the new item when it's in a better state.

Sorry for the inconvenience!
Harrow12 20 小时以前 
This isn't the full message, but I can post it if it helps.
Harrow12 20 小时以前 
There seems to be an issue with the most recent update for this mod. I opened the game before the update with no issue, and then got this error when opening it right after. Posting the error message right here.

---------------------------
Disable Zenith and Nadir?
---------------------------
**---- Mod 'Zenith and Nadir' loading [ItemType] in ****zen items.txt crashed! ----**

Error: The given key was not present in the dictionary.
Prominence  [作者] 10 月 23 日 上午 3:08 
It’s just lore, Syndosis. Thank you for playing!
Syndosis 10 月 22 日 下午 7:45 
Loving the prominence mod pack! I don't even know how many hours of enjoyment it has brought me at this point. Wanted to check on something though. At the lost tower, I found the shipping records that pointed me to Clarion. Is this just lore explaining what caused the downfall or is there something new down there? For the record, I've been searching around and haven't found anything new. Thanks again for the amazing mods!
CaBy202 10 月 12 日 上午 2:52 
oh i feel dumb, i feel like i shouldve realized that
Prominence  [作者] 10 月 11 日 上午 4:15 
CaBy202, if you’re where I think you are, you’ll need to use the Distaff as well. It can make a wall that will extend the Unraveler’s effect.
CaBy202 10 月 11 日 上午 2:57 
so I'm at avalon for the first time, and im confused at the forcefield behind the prodigy W, ive tried breaking it, recreating it, and such but nothing happens to the ones blocking the two sides of the room?