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Don't think that no one appreciated it)
Nice that it is large, without dependencies.
I'm still going to bitch: sorry. Will give all my Steam points.
I know that the Arma engine has performance limitations. But the large terrain cell size makes things quite smooth and flat; I'm afraid that infantry have nowhere to hide/go prone once they are spotted. There is a reason why Bohemia terrains are either super hilly or detailed.
Also, you make it clear that this is unfinished. So all the forests are still filled automatically with the same trees at the same density. A mission maker would have to do a lot of prep and modification in order to make exploring areas more interesting for players.
This is one of the few large scale amphibious river/sea maps I think of. And I know it took hours to make this. Appreciate the hard work. Thank you.