Left 4 Dead 2

Left 4 Dead 2

27 个评价
Concept M4-like on L4D1 Animations
   
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Game Content: Models, Textures
Weapons: Rifle
文件大小
发表于
25.113 MB
2 月 7 日 上午 11:06
1 项改动说明 ( 查看 )

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Concept M4-like on L4D1 Animations

描述
This replaces the default M16/Rifle with a CS:GO model adding a scope on L4D1 Animations. I'm aware this may be pretty lazy and not accurate but this is as best as I could do without getting myself stressed.

SG552 version: Concept M4-like on SG552

Uncompatible with retextures, but compatible with sounds and UIs.
Definitely promotional art esque.

Credits:
Valve (CS:GO M4A4 Model)
Cuba (Scoped M4, mostly the scope model)
Gary [www.gamemaps.com] (CS:GO M4A4 Self Port)
Nerdie (L4D2 M16 on L4D1 Animations)
4 条留言
igames  [作者] 2 月 7 日 上午 11:43 
nevermind you're right the beta-style doesn't glitch out so that one's def better
igames  [作者] 2 月 7 日 上午 11:38 
ok well it appears the charging handle does not animate with itself so i should probably rename it and then i can do a animation on it
igames  [作者] 2 月 7 日 上午 11:24 
...hey that's not a bad idea.
Semi-Automatic Assault Shotgun 2 月 7 日 上午 11:23 
i think using the Beta-style M16 Rifle Animations from howowive could work to port to the sg