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Weapon Smith Rebalance
   
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2 月 5 日 上午 7:27
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Weapon Smith Rebalance

描述
Makes weapon grades and smithing more balanced, fair, and simple. Changes:
-Technologies added to smith Edge Type 2 and Edge Type 3 weapons
---Edgewalkers 1: 4 AI Core -> 2 AI Core
---Edgewalkers 2 added: 3 AI Core
---Edgewalkers 3 added: 4 AI Core
---Meitou results from critical success when smithing Edge Type 3
-Smoothed required weapon smith level for weapon grades
---Mk I: 50 -> 45
---Mk II: 55 -> 50
---Mk III: 60 -> 55
---Edge 1: 70 -> 60
---Edge 2: 75 -> 65
---Edge 3 added: 70
---Meitou added: 75 (critical success only)
-Manufacturer modifiers removed
---Weapon stats, cost, and weight follow a smoother and more proportional progression by grade
---Homemade weapons have the same stats, cost, and weight as others of same grade

I also did this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1954757579
4 条留言
[PTF] BMY  [作者] 3 月 29 日 下午 7:08 
I see, homemade weapons of high tiers get some debuff separate from the manufacturer multipliers. I've never heard about this and can't figure out what it is. I'll try to find it and remove it in the future.
GamingAPP 3 月 25 日 下午 2:17 
My meito sand sabre hase less damage than tier 3 from shop. The same goes for other weapons
[PTF] BMY  [作者] 3 月 25 日 上午 9:12 
This mod removes the manufacturer modifiers, so your smithed weapons should be identical to any available in shops of the same grade. Let me know if this isn't working.
GamingAPP 3 月 24 日 下午 9:44 
Why my weapons wors than from shops? Even thoght it`s slighly has less wieght, around 2 kg less