安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









5) I saw and see complaints about passing the Drowned Abbey + there is the trainer with the feature SwimFlyMode (moreover, this option is included into Debug Menu of the official version of SR1 on Steam which {Debug Menu} can be activated by the cheat code 16443), so I introduced more convenient features " inverse / zero gravity " - anyone can choose where to use or not these features; from my point of view, it is better to have such possibilities for that some players can use them than these players will just leave the game because they fall into the water time by time and can't pass some locations by themself.
1) I saw and see complaints about outdated and annoying block's puzzles - so I added the option "New Game+" which is allowed to play with already solved block's puzzles;
2) I saw complaints about disappeared Wraith Blade and ideas about fixing this moment - so I added the fix (for "New Game+" only) which is allowed to play with undisappeared Wraith Blade;
3) I saw in the Debug Menu the possibility to activate the colored Wraith Blade (known as "Kain Reaver" and "Ariel Reaver") and I know that some players use this feature (I used it by myself), so I added the fix which is colored Wraith Blade by using any Glyphs (not Fire Glyph only);
Everyone has their own sensitivity regarding modding, it's likely that most will just want it to work without looking any further, others will want to understand. There's nothing wrong with that in the end.
The same is true about some game bugs - you can't fix them without changing the code of the game.
I will try soon to add a section to the guide with the original installation method as a fix in case any problems arise.
Indeed, the goal is not that it is counterproductive ;-)
Thanks again for your precisions =)
Thank you for your feedback! ;-) in fact I noticed afterwards that only ddraw is used, I have to update the guide! Regarding the configuration of dgvoodoo it is a desire on my part, my guides are written with the aim of allowing people who are a little interested in modding to have all the steps. This is my approach, I prefer to give as many cards as possible. I myself have a wide screen and so far I have not noticed any problems with this installation process. Thank you for your details =)