安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Strangely enough the mod stopped loading on my machine, it is there in the menu but it is automatically disabled when I load the game. I copied the files to another folder and from there it works as expected so the files are fine.
Please tell me if it still works after the update on your side.
> All factions start with double number of units (that means also an extra engineer).
This is so you can have a second city quite early.
<cityLoyaltyUpkeep base="0"/>
Changing only this will remove any benefit from the special trait of Untold Prophet but I guess if you want to play it safe and otherwise it crashes then it is worth a try.
Does it crash only in multi or also in single player?