Sea Power

Sea Power

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CGX Guided Missle Cruiser
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Timeframe and Location: 2030s
Object Type: Missile Cruiser
Alignment: NATO
文件大小
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更新日期
1.061 MB
1 月 25 日 下午 4:05
1 月 26 日 下午 12:02
10 项改动说明 ( 查看 )

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CGX Guided Missle Cruiser

描述
The CG(X) program, also known as the Next Generation Cruiser program, was a United States Navy research program to develop a replacement vessel for its 22 Ticonderoga-class cruisers. Due to funding cuts, it was decided to refit the existing Ticonderoga hulls using the lessons learned from the CGX program. The result is a Ticonderoga hull with the latest system and weapon upgrades which will serve the U.S. Navy until the 2050's.

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IMPORTANT
Much thanks to Nuclearstonk, the author of New Threat Upgrade (NTU). His mod served as an inspiration for this one starting with the Ticonderoga VLS model. Additionally, his sensor & weapons mods taught me how to do my own modifications which allowed this mod to be created. If you are not familiar with NTU, I highly recommend this mod. Please stop by https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3364894660 to get it & share some love to NuclearStonk.

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This mod is based on the fictional scenario described above. The weapons & sensors of the CGX are technologically advanced; as such you may be over powered in 1:1 engagements. I recommend increasing the difficulty level, or using this mod in engagements with larger forces. On that note, I wouldn't classify this as a "Cheat Ship". You are not invincible, nor are your weapons. The weapons depicted are based on actual research programs of the 21st century.

Enhancements & upgrades of the CGX include:

1) Long Range Hypersonic Weapon (LRHW) anti-ship missile.
2) High Velocity Projectile (HVP) 5" gun.
3) Ramjet equipped Tomahawks which enable supersonic flight.
4) Enhanced sensors
5) Survivability and signature enhancements.
6) Engine upgrades.
7) MK50 torpedoes.
16 条留言
NotYourMama 5 月 6 日 上午 4:40 
Can you update the model? Latest NTU have all the VLS tico with the old Arm Stand removed now
BadgerPuss 4 月 15 日 上午 2:59 
This ship is insanely OP, basically godmode
IceWalloh 4 月 14 日 上午 2:48 
Would it be possible to have a dumbed down version of this? With torpedoes that have the normal explosive mass and another slot for a normal helicopter? This is a cool mod but it literally 1 taps every ship and sub in the game. I want to put it in some missions but it's just too OP
IceWalloh 4 月 14 日 上午 12:46 
Not sure if you know but the SM2ER's only go to 10k ft and then cruise to their target at that altitude. I think it was supposed to be 100k but a zero was forgotten :)
Karmakat™ 4 月 3 日 上午 10:11 
Awesome mod! Could you make the similar "CGX"-related ship for OPFOR as well?
miaomingju 3 月 14 日 上午 2:28 
没有船名和编号,您能修复吗
jasoriab 2 月 24 日 上午 4:15 
Hi @Fox81

There is a small typo in the following .ini files that define missiles: usn_rgm-109z.ini, usn_rim-156z.ini and usn_rim-66z.ini

The TeminalDiveDistance and/or TeminalAlt fields are missing a letter r in them.
kalkocz 2 月 4 日 下午 8:20 
Damm those Z class tomahawks are crazy
Fox81  [作者] 1 月 26 日 下午 3:49 
@Darklord - This sounds like it could be an issue with the active radar seeker heads. If missiles lose track on their initial enemy target, they will look for another contact. Unfortunately there is no IFF built at that stage. I can switch them back over to passive mode if need be.
Darklord548 1 月 26 日 下午 3:41 
Not sure if it was a "me" issue or an IFF issue with the CGX, but my Normandy all of sudden lit up my friendly Missouri and Montana and sunk them with missles