Half-Life 2

Half-Life 2

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Moog's Reinterpreted Pistol on Xray's Animations (2-Handed Version)
   
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type: assets
contains: materials, models, sounds
weapons: pistol, alyxgun
文件大小
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更新日期
93.343 MB
1 月 25 日 下午 1:10
3 月 31 日 下午 1:54
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Moog's Reinterpreted Pistol on Xray's Animations (2-Handed Version)

在 Professor Xray 的 1 个合集中
Xray's Reanimations
6 件物品
描述
2-Handed version of my reanimation for moog's combine pistol, made due to popular request

Original one-handed version can be found here; install one or the other, but not both
12 条留言
Cursed Hawkins 12 月 9 日 下午 6:54 
@Xray
Probably should have done the same fix for the one-handed version, because the same animation bug is in there as well.
biroteteny 4 月 3 日 下午 11:35 
It doesn't eject shells and is incompatible with shell ejection fix.
Could Professor Xray put shell ejection in this? pls
Podium™ the Ⅶ 4 月 3 日 下午 6:46 
hey this is great,i stopped playing firefight and some hl2 mods are nice
TactiFelis 3 月 31 日 下午 2:33 
Excellently quick fix, thanks. The animation is now normal for the high-ready holster (point at non-hostiles) to aiming position.
TactiFelis 3 月 31 日 下午 2:29 
Thanks Xray - Gonna try without the original Moog pistol mod shortly. Couldn't tell if I needed it in the description. Restarting game shortly.
Professor Xray  [作者] 3 月 31 日 下午 1:55 
and just posted a fix for the weird animation bug
Professor Xray  [作者] 3 月 31 日 下午 1:35 
Shouldn't need it; all required models and textures are already in the mod
TactiFelis 3 月 31 日 下午 1:35 
Just tried the mod. The animation appears weird each time when I go "ready-up" position pointing at a civilian and is leaving the angle back to "aiming" position. The arm will float and clip into my camera quickly before returning to normal aim stance.
TactiFelis 3 月 31 日 下午 1:30 
Suggest putting Moog's pistol as your mod pre-requisite item as new users could likely download just your animation without the pistol.
B0REDMΛN 2 月 2 日 上午 9:02 
Amazing!