安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题












The gas giants are beyond horrendously ugly in vanillla..
Seriiously neon green and pink gas giants... lol
<FullsizeImageFilename>Environment/OrbTypes/Large/IceTundra</FullsizeImageFilename>
Where it should be:
<FullsizeImageFilename>Environment/OrbTypes/Fullsize/IceTundra</FullsizeImageFilename>
I've manually edited my OrbTypes.xml so we'll see how that goes.
@Skyguard, that would be a whole other mod.
The base game uses the file OrbTypes.xml to parse out all the images/stats for each planet. In the tundra planet record, they have a typo where it doesn't reference the right image. This is resulting in the game displaying my "landscape" image for both the planet data screen AND the ground battle screen. But it seems to be the only place where that is happening. (please let me know if I've missed a case where that is going on).
I put in a bug report to the DW2 team. But for now, Tundra planets will have a landscape picture in their ground battles. Boo!
Don't know if it's DLC related or just a mess-up on my part. Going to look into it.
The mod works with the new DLC...I just need to do some testing.