Garry's Mod

Garry's Mod

评价数不足
DER RIESE REZZURRECTED - An nZombies Rezzurrection Config
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 地图
插件标签: 建筑, 快乐, 风景
文件大小
发表于
更新日期
170.175 MB
1 月 24 日 上午 6:50
3 月 27 日 上午 3:43
11 项改动说明 ( 查看 )

订阅以下载
DER RIESE REZZURRECTED - An nZombies Rezzurrection Config

在 Drunk Headcrab 的 1 个合集中
Der Riese Rezzurrected [nZombies] - Required Content
20 件物品
描述
"The Giant is rising. Face the might of the Nazi Zombies in their heartland. This is where it all began. This is where the master plan took shape. Is this where it all ends?"


MAKE SURE TO GET THE REQUIRED CONTENT FROM THE DER RIESE REZZURRECTED REQUIRED CONTENT COLLECTION.

MAP: nz_der_riese_waw
PLAYERS: 10
PERK LIMIT: 4
PERK MODIFIERS: N/A
FLASHLIGHT: DISABLED
RE-PAP AAT: N/A
DOLPHIN DIVE: DISABLED
SLIDE: DISABLED
HITS BEFORE DOWN: 3 (with bad attack animations)
DIFFICULTY: MEDIUM


Pretty much just a revised version of Everest's Der Riese for newer versions of nZombies Rezzurrection with all easter eggs included.



OPTIONAL CHALLENGES / ACHIEVEMENTS:
1. Elevate Your Senses - activate the Fly Trap easter egg.

2. Der Electrician - link all of the teleport pads before round 7.

3. Frequent Flyer - use the teleporter 8 times in one game.

4. Pack Addict - upgrade 5 weapons at the Pack-a-Punch Machine in one game.

5. Wright of Passage - kill 20 zombies in a row, using only the Bowie Knife, without going down.

6. Wurst Case - kill 500 zombies in one game.

7. On the Shoulder of the Giant - reach round 30 through any means.


7 条留言
Drunk Headcrab  [作者] 8 月 7 日 下午 5:56 
Alright. I'll probably have to sweep the nav mesh again and see where and how they are getting stuck. This has been an ongoing problem so it's not surprising.
Mayor Sinclair 8 月 7 日 下午 5:55 
No, like I said, all I have is your collection so the original map isn't installed.
Drunk Headcrab  [作者] 8 月 7 日 下午 5:49 
I mean what you *do not* have installed.

Do you have the original map by Everest installed? If so, the nav meshes will conflict. Otherwise, I have made some kind of mistakes and will need to review them in an update. Which I will be having to do anyway, at some point, to bring my configs up to speed with the gamemode updates that have come out lately.
Mayor Sinclair 8 月 7 日 下午 2:37 
All I have installed is what's in your collections, shouldn't be any conflicts
Drunk Headcrab  [作者] 8 月 7 日 下午 1:36 
Zombies shouldn't be running into geometry, I fixed that in the nav mesh. Make sure the original map isn't installed because the nav mesh will conflict.
Mayor Sinclair 7 月 8 日 上午 10:31 
Frequently having an issue where Zombies will just suddenly clip into the geometry, most commonly on the spawn platform, the open space in front of the spawn (against the fence where TP powerups spawn) and on the stairs leading to the first doors. Zombies will just clip under the ground but still have a hitbox, making them effectively invisible, immobile, and unable to attack, but can be knifed. Makes higher rounds only able to end once you minefield where the clipped zombies ended up
Dufaigh03 2 月 4 日 下午 2:15 
the best cod zombies map yet 999999999/ 10:steamthumbsup: :steamhappy: