Crypt of the NecroDancer

Crypt of the NecroDancer

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Big and Blue Zone 2
   
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1.533 MB
1 月 23 日 上午 6:43
1 月 30 日 上午 4:42
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Big and Blue Zone 2

在 Vanherst 的 2 个合集中
Crypt of the NecroQuality [CNQ]
36 件物品
Crypt Of The Necropony Collection
16 件物品
描述
A zone 2 rehaul pack.



Features
    Level
  • Redesigned zone 2 wall tiles - based on the original zone 2 design, but with a blue and much more leafy design.,
  • Matching cracked, coin / diamond tiles, stone & cracked stone.
  • Re-coloured floor tiles, to be a darker tone of the wall, and swapping the green / red alternate colours to lime-green and pink.
  • Redesigned zone 2 mushrooms & explosive mushrooms.
  • Wall mimic recolour & bestiary recolour.
Enemies
  • Dirt, Stone & Co-op Golem & bestiaries.
  • Added Super & Mushroom & bestiary.



This pack was designed, and is implemented in the Synchpony update, and is a separate upload for general / personal usage.
2 条留言
Vanherst  [作者] 2 月 12 日 下午 7:12 
I didn't change the colour of the spiked tiles? However, the spiked walls are just a separate asset entirely, which apply to ALL zones - they all use the same design. So I would highly advise not really changing them that much.

`mods\Sync\gfx\trap` named 'wall_spikes'. They're in the object list when creating a resource pack.
Domsdoodles 2 月 12 日 下午 6:00 
how in the world did you manage to change the spiked tiles??? I recolored zone two with a similar palette before synchrony came out and never was able to find out where the spiked wall trap sprite was in the files??