Aloft
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标签: Emerald Isles
文件大小
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527.924 KB
1 月 22 日 下午 3:03
1 月 22 日 下午 3:29
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描述
Quick and dirty full sized sailable leviathan. Bring your own sails! Fixed edition (Now tail included)
10 条留言
XiNaaru 7 月 3 日 上午 11:53 
can you pls change the main spawn? the actuall spawnpint is on the second island segment
but i wish it were on the first island.
and if i edit the island in the island designer with a player spawnpoint, it doesnt change it
Weaver  [作者] 5 月 4 日 上午 8:12 
@Bigodes It's just something I threw together when the game first came out to figure out how to do it. I didn't bother with all the other stuff, basically a proof of concept to see if it could be done. I imagine you can tweak things about it in the editor and whatnot. Also there are still lots of features missing from the editor.
bigodes 5 月 4 日 上午 7:23 
For me there is only one problem, it only works as 1 habitat even though it has all 3 types of land, it only recognizes 1
Klüglscheißer 2 月 5 日 上午 11:53 
where is he?
Weaver  [作者] 1 月 28 日 下午 6:45 
I didn't figure out how caves work. I was exasperated by the time I figured out how to get the leviathan working.
Grim Warlock 1 月 28 日 下午 5:35 
Amazing. What about making the second part a cave island instead of a normal emerald one?
Weaver  [作者] 1 月 28 日 下午 4:25 
@Grim Warlock Yes. The trick is you cannot use the islands under the Leviathan Category. The ones that only have a top texture and nothing else, cannot be moved by the player. So I had to use normal islands to fill in the "shell". I'll probably go back and do a cleaner version sometime, this was just a proof of concept.
Grim Warlock 1 月 28 日 下午 2:58 
Can this actually sail? I tried making one and it would not move.
Amet_Amans 1 月 26 日 下午 5:23 
Exactly as promised, and what was promised is simply amazing.
SkeleBones 1 月 25 日 下午 2:19 
This is great. I was a little disappointed that I couldn't do anything on the leviathan after curing it. Other than farming materials of course.