Blade Symphony

Blade Symphony

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Duel_Overpass_v3
   
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89.397 MB
2014 年 11 月 13 日 上午 11:45
2015 年 2 月 6 日 下午 1:33
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Duel_Overpass_v3

描述
Version 3 of Duel_Overpass I originally made for the community mapping contest.
Update: Added Cubemaps, fixed VMT issue... Again
Feedback wanted :)
9 条留言
fug4life 2014 年 12 月 17 日 上午 1:40 
hehe, one day ;)
Nero  [作者] 2014 年 11 月 21 日 上午 9:06 
so fug, when can I see your version of this? I would love to pick that map apart ;)
raffle 2014 年 11 月 17 日 下午 7:12 
looking awesome nero :3
Nero  [作者] 2014 年 11 月 14 日 上午 9:00 
I was looking at my VMTs for the custom road textures... I used the yellow road line as the bumpmap for all the roads...
Nero  [作者] 2014 年 11 月 14 日 上午 7:59 
I could have also forgotten to build the cubemaps at all...
Nero  [作者] 2014 年 11 月 14 日 上午 7:55 
I think the road line might be caused from high/ultra shaders... When I play the map on my laptop I can only use low/medium or the models glow white and road line disappears
fug4life 2014 年 11 月 14 日 上午 12:56 
The yellow stripe is always missing for me in the center of the roads.
The skins seem fine. Because workshop maps are not showing in console I had to extract the .bsp and then un-subscribe and delete my .vpk to fix an issue with cubemaps.
Nero  [作者] 2014 年 11 月 13 日 下午 1:54 
Im still not sure if I packed all the mini-models into the BSP, but I guess Ill find out.
fug4life 2014 年 11 月 13 日 下午 12:54 
:O