Gnomoria
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Gnomoria Ice Age 1.7.1 *No Future* difficulty
   
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标签: IceAge, snow, tundra
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9.667 MB
1 月 20 日 上午 12:41
5 月 3 日 下午 12:59
7 项改动说明 ( 查看 )

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Gnomoria Ice Age 1.7.1 *No Future* difficulty

描述
You Must Have Gnoll for this mod to work!
Gnoll 1.14.2c https://github.com/Nefaro/gnoll/releases/tag/v1.14.2c

*No Future* = All Tech Off, smelting, tinker, cookbook, campfire

1.7.1 if scrapper crashes when try open workshop please let me know. added new mushrooms to stockpile list and they can go in crate storage

You and your band of resilient gnomes were part of a bold expedition to chart new lands and build a thriving settlement. But destiny had other plans. One fateful day, a thunderous rumble shattered the air, and a shockwave swept over your caravan, marking the beginning of a nightmare. Since that cataclysmic event, the skies have darkened into a perpetual gloom. What should have been the start of a warm and promising spring has transformed into an unrelenting frost. The days grow colder, and the gentle spring rains have given way to freezing torrents, icy sleet, and now, thick blankets of snow that smother the land.

Realizing the danger, your expedition seeks refuge in the dense heart of the Great Gnome Forest. Here, ancient trees offer a vital lifeline—wood for the fires that stave off the merciless cold each night. Ever since the rumble that shook the land strange sightings have been seen in the Great Gnome Forest. Ents-living trees moving on their own never rooted down in one area have kept many gnomes from travelling to far from the new village. Dangers upon dangers lurk everywhere nowadays. As the embers crackle, whispered tales of terror reach your ears. An ancient, long-dormant volcano has erupted with unthinkable force, obliterating nearby kingdoms of gnomes and goblins alike. The Great Gnome Library, once a beacon of knowledge and innovation, now lies in ruins, its treasures reduced to ash. The very foundation of civilization has been shaken.

Your gnomes stand on the brink of the unknown, trapped in what will come to be called the Little Ice Age. The road ahead is perilous: survival demands ingenuity, courage, and unity. With your supplies dwindling and trade routes frozen, every tool and resource becomes sacred. The axes and pickaxes once deemed replaceable now carry the weight of legends—they are all that remain of a world consumed by fire and ice.

The fate of your Gnomes hangs by a thread. Will your people overcome the bitter cold, the barren tundra, and the unyielding darkness? Can they rebuild the shattered legacy of Gnomoria and rise from the ashes of ruin to forge a new golden age? Or will they become yet another forgotten chapter in this harsh and unforgiving epoch?

The time has come to lead your gnomes through these treacherous early years. Only those who adapt quickly—mastering the arts of farming, crafting, and survival in this frozen wilderness—can hope to carve a future in the shadow of devastation. The Great Ice Age looms, but the spirit of your gnomes burns bright. The question remains: will it be enough?
15 条留言
Pirol1729 5 月 13 日 上午 7:24 
Deleted the entry since there was nothing obvious to replace it with. The production chains weren't missing anything after that.
Unfortunately in year 6 the kingdom became unplayable, random stack overflow crashes every 15 minutes or so.
DXDoug  [作者] 5 月 12 日 下午 5:01 
hey sorry im just now getting on to do this update. was updating computer from windows 10 to 11 and it took way longer then should of . anyway so you just deleted it? let me see... im gonna look at the kiln since that is suppose take clay and make it into pots
Pirol1729 5 月 6 日 上午 1:55 
There's a big difference between finding one error and making the stuff from scratch. I really appreciate you keeping the game alive with your mods !
DXDoug  [作者] 5 月 5 日 下午 11:15 
Nice i saw that too and was curious ok il get on that fix good job maybe you should be running the mods hehe :p dont worry full credit is always given to bug reporters let alone ones that fix it lol good thinking though since clay is just soil in ice age and sands of gnomoria. I bet same thing happens in sands of gnomoria mod
Pirol1729 5 月 5 日 上午 7:43 
I think I found the culprit: In the scrapper portion of workshops.xml is an entry for clay. If I remove that as CraftableItem the crash is gone.
DXDoug  [作者] 5 月 4 日 下午 9:54 
Ok thanks for letting me know mushrooms fixed. And no i seen it crash after unlock stuff from rearching at the campfire. Im just confused whats going on to make it crash you know... Hmm. Since ya it dont crash when doesnt have anything able to be made at it. Ill look into it more will figure it out
Pirol1729 5 月 3 日 下午 11:45 
I can send you the save file on discord, if that helps
Pirol1729 5 月 3 日 下午 11:40 
Mushrooms are ok now, the scrapper still crashes
DXDoug  [作者] 5 月 3 日 下午 1:00 
ok i updated. please let me know if scrapper is still crashing after the mod updates to newest version. and mushrooms are now in stockpile menu
DXDoug  [作者] 5 月 3 日 上午 10:02 
working on the mushroom fix putting them in produce and plants section of stockpile list.