Garry's Mod

Garry's Mod

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Tool Trees
   
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素材类型: 插件
插件类型: 工具
插件标签: 建筑, 影视, 风景
文件大小
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114.478 KB
1 月 18 日 下午 7:31
2 月 11 日 下午 8:29
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Tool Trees

描述
Would be cool if I could modify a prop after I bonemerged it. Hm? What's do these tools do?

Tool Trees is a set of rendering tools that can be used for modifying the appearance of an entity and its bonemerged descendants. They can be found in the Render category.

They currently consist of three tools:
  • Color Tree, for painting an entity,
  • Model Tree, for setting an entity's skin, bodygroups, or model, and
  • Material Tree, for setting the (sub)materials of an entity.
These additional tools extend upon the abilities of their regular counterparts by adding UI for modifying an entity's descendants, as well as settings to quickly modify multiple bonemerged entities at once.

For ease of use, the UI for these tools resemble the original GMod tools, as well as those found around the workshop (such as Rubat's Easy Bodygroup Tool or the Model tool from Stik's Tools). If that doesn't convince you, I would also watch the preview video to see how they work.


Supported Addons
The Color Tree from Tool Trees conditionally adds material proxy support for the following addons if the user subscribes to them:
The Color Tree uses the entities and functions from these tools to tint, glow up, or cloak bonemerged props. Nothing happens if these tools aren't installed.

The Color Tree can also color submaterials through the Advanced Colour Tool if it is installed.

Source Code[github.com]

Do you wish to translate this tool to your language[wiki.facepunch.com]? Click on the source code link above and send me a push request! View the English translations here[github.com]

Feel free to use this addon in your artwork or videos without attribution, although I highly appreciate it if you do.
热门讨论 查看全部(3)
2
3 月 13 日 下午 12:24
置顶: Feature Requests
dim sum un
0
1 月 18 日 下午 7:42
置顶: Bug Reports
dim sum un
36 条留言
dim sum un  [作者] 10 月 11 日 上午 8:35 
This addon does not bonemerge things; it just allows you to modify items that are already bonemerged
Jane Doe TF2 Gaming 10 月 10 日 下午 5:12 
does this mod even do that
Jane Doe TF2 Gaming 10 月 10 日 下午 5:12 
how do i bonemerge
classic-zombie 8 月 23 日 上午 3:27 
CRITO
goober 6 月 14 日 下午 1:21 
is this like pac3? but for ragdolls?
Bot Soldier 5 月 10 日 上午 8:27 
You are awesome, hope you get a lot of pussy man (or dick if you prefer)
dim sum un  [作者] 4 月 19 日 上午 8:01 
@eyes Could you give some more detail in the Bugs Report section when you get a chance? I will also look into this with the other bonemerge addons from workshop when I’m available
eyes 4 月 18 日 下午 12:51 
bone merge crashes my game
Binger Mc flurry 4 月 4 日 下午 6:20 
BRUH I ACTUALLY THOUGHT THIS WAS A MOD FOR TREES, LIKE ACTUAL VEGETATION TREES
dim sum un  [作者] 2 月 9 日 上午 7:28 
@Unami Fox Base duplicator for those Glide vehicles works with the color/material tree tools, though I haven't tested this extensively to find any issues with those. I confirmed that the colors from the color tree don't duplicate with Advanced Duplicator 2 (materials do duplicate), but they do with the regular color tool. Another issue I think you might be seeing is that material/color edits are lost with the the duped vehicle's wheels

From my testing, this seems to only happen with these tools, Advanced Duplicator 2, and Glide vehicles (or the family of scripted vehicles/entities). Ragdolls and props seem to work just fine. I'll look through the Advanced Duplicator 2 source code to see if this issue may be worth tracking. If you do end up seeing more issues with Glide or other vehicle addons, I'd suggest making a discussion post here