Tabletop Simulator

Tabletop Simulator

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MARCHER Empires At War: (HRE) 45M Barborossa Assault Tank
   
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1 月 15 日 下午 4:39
4 月 14 日 上午 5:55
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MARCHER Empires At War: (HRE) 45M Barborossa Assault Tank

在 UristMcDerp 的 2 个合集中
Marcher: Empires At War (for TTS)
46 件物品
Marcher Empires at War: The HRE Model collection
11 件物品
描述
(proxies for Imperial Guard, Imperium etc, Leman Russ Proxy)

Tabletop army units for the Marcher Battle Game, includes:
*45M Barborossa Assault Tank + All Variants for the Marcher battle game
*Bits for creating your own Sponson'd versions

Did a big update on this from before, so you have a make your own tank assembly so you can make what you want with sponson options and an enlarged dozer blade to fit with the tank fromt he 38M Franz Joseph tank. already pre-assembled tanks are on the side.

This is one in many upcoming projects to bring Marcher to life on TTS, the game system can be found on Golden Dragon Games website, models can be found on 3D stores.

Editing, post processing of the models to get them to work on TTS all done by myself (UristMcDerp), please credit if you decide to take the models and use them in your own workshop items. 3D models from Golden Dragons Games for their tabletop game Marcher: Empires at war (Check them out, the game is good!)

more upcoming models, working on the HRE first and the the Japanese Empire.
4 条留言
UristMcDerp  [作者] 1 月 19 日 下午 1:41 
yeah, im able to get the models in pretty quickly and im enjoying the process so well see but right now thats my plan
MasterPlaster 1 月 18 日 上午 5:45 
Thank you for the response. Didn't know you we're planning to do all of the factions. Wish you best of luck with the models, looks like you have some work planned ahead. Take care!
UristMcDerp  [作者] 1 月 17 日 上午 12:07 
the main reason is to help differentiate the different factions when you only have one colour to play with, of course this is tintable anyway as it is, of course i could do everything in grey but i was originally planning on having a monocolour version and then a proper textured version, this is still on the cards but blender (the main software im using) breaks the model as far as TTS is concerned when you attempt to do so, so for me im sticking with monocolouring the models by faction and then later making textures for them, if you want a white model for unaffected tints by the way, you can go into the custom menu of the models and remove the texture maps link and hit confirm.
MasterPlaster 1 月 16 日 上午 5:12 
Interesting stylistic choice to make all your models yellow. Why not gray or tintable?