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Toggle Log Thresholds: Prevent Animation Compression!
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Script
标签: SFM
文件大小
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更新日期
4.447 KB
1 月 14 日 下午 8:03
1 月 15 日 上午 8:35
6 项改动说明 ( 查看 )

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Toggle Log Thresholds: Prevent Animation Compression!

在 KiwifruitDev 的 3 个合集中
KiwifruitDev: SFM Scripts
9 件物品
KiwifruitDev: All Source Filmmaker Items
13 件物品
Autoinit Manager Compatible Scripts
13 件物品
描述
Stop SFM from deleting redundant keys automatically!
This script toggles the "Log Threshold" system that SFM uses internally to decide similarity between keys when trying to delete "redundant" keyframes.
It's useful if you're working on very complex animation in the motion editor, as otherwise SFM may "compress" the samples which may change your desired animation.
Autostart
Optionally, install Autoinit Manager to automatically disable them on startup.
SFM will automatically run the redundant keyframe deletion when loading a session without first disabling the thresholds, so you should definitely install Autoinit Manager to make sure you don't lose your work.
Usage
Perform the following steps to use this script:
  • (Optional) Install Autoinit Manager.
  • Instal this script from the Workshop.
  • Once SFM has updated the Workshop items, restart SFM.
  • If Autoinit Manager was installed, no more action is needed.
  • Otherwise, open the "Scripts" menu in the toolbar of SFM and navigate through "kiwifruitdev" and click "toggle log thresholds".
  • This will toggle on or off and show a message box indicating the current state of the thresholds.
Development
If you are a developer, check out this script on GitHub[github.com].
License
Licensed under the MIT License[github.com].
22 条留言
S123700 5 月 21 日 上午 11:26 
Does this remove the inear glitch
KiwifruitDev  [作者] 1 月 25 日 下午 3:38 
I don't know what you mean by this, SFM isn't a modeling software
Odcub 1 月 25 日 下午 2:44 
Could you also create an smd exporter? Clearly its because my moms computer doesnt run blender and none of the opengl dlls dont work.
terminamus 1 月 24 日 下午 4:49 
OMG
KiwifruitDev  [作者] 1 月 20 日 下午 8:16 
Read the description and watch the video
It prevents SFM from automatically removing keyframes in the motion editor if the animation you made has subtle movements
Basically this improves your animation quality when using the motion editor
chopchopsfm 1 月 20 日 下午 7:07 
what is this use for?
KiwifruitDev  [作者] 1 月 19 日 下午 12:30 
It's definitely more useful for the motion editor, I've heard feedback about how it fixed splines messing up their animation
I'm not sure if it does anything for the graph editor
Ponyboy 1 月 19 日 上午 5:34 
video example didn't help either
Ponyboy 1 月 19 日 上午 5:32 
i think this is cool and useful but... im confused as to what it does? is it ONLY for the motion editor? if so who in their right minds would EVERY choose the motion editor over the graph editor? like ever?
Somegreenguy 1 月 19 日 上午 3:48 
Thank god there are still people like you in the community interested in updating that decade old software making it easy for everyone else who uses it.

Like, I want to underline heavily how easier you've made it for so many people. This isn't just a fun model I'm downloading from the workshop to have fun with, this is fucking hours uppon hours of hairpulling that I didn't even understand before why this was happening, and now it's solved.

Bless you.