Sea Power

Sea Power

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Bumping in the Black Sea Reloaded
   
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Timeframe and Location: 1980s
Mod Type: Single Mission, Audio
Object Type: Missile Cruiser
Alignment: NATO
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3.555 MB
1 月 13 日 上午 9:06
10 月 6 日 下午 1:30
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Bumping in the Black Sea Reloaded

在 plasm@n 的 1 个合集中
Small Scenarios Collection
11 件物品
描述
Bumping in the Black Sea Reloaded

With some added radio chatter and sound effects!

SITREP: February 12, 1988. Soviet waters, southwest of Crimea Peninsula. You're the Commander of a US Task Group engaged in a Freedom of Navigation Operation (FONOP) to enforce our right of innocent passage within Soviet territorial waters. Stay on the plotted course to enter the FONOP Zone (purple circle) before 08:15 Zulu and show the Soviets they must respect International Law. Exercise caution and only open fire if fired upon first. Good luck Commander.

Historical Notes: This is a what if scenario (loosely) based on real events known as The 1988 Black Sea Bumping Incident, when USS Yorktown (CG-48) and USS Caron (DD-970) tried to exercice their right of innocent passage through Soviet territorial waters in the Black Sea. For more information check the Wikipedia page dedicated to this incident AFTER you've played the scenario in order to avoid spoilers.

Design Notes: This an updated version of my previous scenario of the same name. This version adds radio chatter to increase immersion. This was done by using Speechma - Free Text to Speech Online. Radio effects were added, using Movavi 2020 editor and sound effects from Pixabay.

Changelog Jan 15, 2025: Changed the audio file names (for more complicated ones) to make sure to avoid conflict with other scenarios/mods and changed the way audio files are activated in the mission.
Changelog Aug 5, 2025: Compatibility update with latest version of the game (0.4+).
Changelog Oct 6, 2025: Compatibility update with latest version of the game (0.5+).
17 条留言
plasm@n  [作者] 10 月 17 日 下午 3:45 
You're welcome I did another mission using sound effects you can download it here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3391625966
SKIBIDI_RIZZLER123 10 月 17 日 下午 3:40 
thanks so much! i was looking long for way to enhance briefings like that, didnt know it was possible until i saw this mission...
plasm@n  [作者] 10 月 17 日 下午 3:39 
@ SKIBIDI_RIZZLER123 check Techno's excellent guide.
Voice Lines (Custom Audio) chapter:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3392721470

If you want a very simple example of a proof of concept 'mission' using custom audio files suggest you download my Contact Faded Remix Mission here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3405277014
SKIBIDI_RIZZLER123 10 月 16 日 上午 5:14 
What trigger u used to trigger voice message?
plasm@n  [作者] 10 月 6 日 下午 1:31 
Thanks tomk1:steamhappy:. Changelog Oct 6, 2025: Compatibility update with latest version of the game (0.5+).
tomk1 8 月 8 日 上午 9:09 
Excellent action packed scenario. Great fun. Please keep updating your other scenarios.
plasm@n  [作者] 8 月 5 日 下午 2:28 
Changelog Aug 5, 2025: Compatibility update with latest version of the game (0.4+).
plasm@n  [作者] 1 月 15 日 上午 12:33 
Thanks for your feedback. Just updated the scenario to make sure to avoid conflicts with other scenarios/mods. Normally it should fix the issue.
Max.Throtle 1 月 14 日 下午 5:00 
Radio chatter bleeds over to other scenarios
jackdday07 1 月 14 日 下午 4:00 
so umm is this possible i get the vampire call like 3 sec after talking is done