XCOM 2
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[WOTC] Halo: Infinite - Mark V Core
   
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34.738 MB
1 月 12 日 下午 8:43
1 月 12 日 下午 9:00
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[WOTC] Halo: Infinite - Mark V Core

描述
Mod Info:
This cosmetic mod adds the Mark V core from Halo: Infinite to XCOM 2!

This mod applies the options to all armour tiers and for all soldier types and works for both male and female body types.

This is a relatively light pack, but I figured I'd throw it out there for those who wanted to see Mark V.

The helmet should fit completely fine, but in the event of minor clipping, I recommend grabbing the 'Invisible Body Parts for All' mod to remedy it.

You might notice some weird shading in the character pool / character customisation screen: this is completely cosmetic (lol) and doesn't actually appear on the Tactical layer. It's a result of Unreal 3 being Unreal 3, as far as I'm concerned.

Gauntlet weapons (ripjack, skulljack, psi blades, etc.) probably won't look great because I didn't account for them. Consider using mods that either replace their visuals or offer an alternative (like skirmisher swords).

Nowhere near as many options as the other cores, but that's because this is all we have!

There's a default version with a dim blue tint (like the original Mark V) and an option for you to use the Secondary Colour as your Emissive Colour.
Big thanks to sdark, Max, Kexx and GB for helping me get that working in the funky little Unreal Editor we're saddled with!

Visors still aren't tintable, sorry!



Please be aware that I'm not overly concerned with maximum compatibility between cores; some stuff will work better than others. This one will probably be the worst for trying to use other core's parts with this one.

If you do notice any bugs/issues, please let me know in the comments and I'll see what I can do. Just remember, I don't consider clipping to be an issue.



Credits:
  • Bungie, 343i and Microsoft for the original Halo assets.
  • Phenex SFM for their Spartan Pack 5.0 release.
  • Surasia for their original Spartan Pack release.
  • AuroraThePigeon for their armour ports used in the Spartan Packs.
  • Plastered_Crab for their work on the Halo Archive server and the CR4B tool that makes stuff like this possible!
  • GameBreaker for their help and patience in helping me get the assets working in XCOM.
  • Roknar for their cosmetic guide for helping me get started/additional help along the way.
  • sdark, N/A, Max, Unslain and Kexx for their help whenever I get stuck :^)

If I've missed a credit somewhere here, please let me know and I'll fix it asap. As you can see, it's already a pretty big list!
This mod wouldn't have been possible without these awesome people listed above, so if you like the mod, thank them too!
If you're interested in Halo stuff, check out The Halo Archive Discord! And if you're interested in modding, check out the XCOM 2 Modding Discord too.



NOTE:
I don't do requests or commissions.
This has all been done for free, in my own free time, and is being uploaded "as-is".
If something ends up being broken or there's something I want to include later, there's a chance I'll get around to it, but no promises.
14 条留言
Johan G312 6 月 26 日 下午 10:51 
and the shine, armors a lil too shiny
Johan G312 6 月 26 日 下午 8:14 
its perfect! but please please PLEASE fix the visor!! :halounsc:
HawkeyeGK 3 月 7 日 下午 2:41 
Hey look! a mark V!
Seluyanov 1 月 27 日 下午 1:47 
another great mod. super excited for Rakshasa.
kelp 1 月 16 日 下午 7:00 
what color code did you use in the first photo to make it look like chief?
Denk 1 月 14 日 下午 8:23 
So peak, thanks!
Mousenary 1 月 14 日 下午 1:46 
all of these are good and fantastic, but where ma marine armors
arby 1 月 13 日 下午 8:45 
Another banger. I hope Raksasha is maybe on the cards for the future but regardless you've done a fantastic job with these
Corrosion 1 月 13 日 下午 8:08 
What's next?
Don Portalizer 1 月 13 日 下午 3:11 
thank you very much for doing this ports :D :steamhappy: