全面战争:战锤3

全面战争:战锤3

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Industrial Bretonnia Units
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graphical
标签: mod
文件大小
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更新日期
127.180 MB
1 月 11 日 下午 8:19
3 月 25 日 下午 2:21
2 项改动说明 ( 查看 )

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Industrial Bretonnia Units

在 Master Confounder 的 1 个合集中
Master Confounder's Mods
20 件物品
描述
Better Unit Cards & Portraits Coming Soon!

Why?
I don’t think it's a secret that Bretonnia is way behind the times when compared to… well pretty much everyone, and it makes sense why many people despise Bretonnia for being a backward civilization. However, I always saw more in Bretonnia and while I have seen many great mods that improve Bretonnia I wanted my mod to give them a technological upgrade. Basically, this mod is made for people who don’t like Bretonnia’s current gameplay loop and “improves” the Bretonnia experience by making it somewhat similar to the Empire while complementing Bretonnia’s current weak infantry to strong cavalry gameplay experience. This mod is also designed to fit perfectly with my High Gothic Bretonnia reskin though it will work fine without it.

What’s Added?
This mod adds 13 new units, 5 Regiments of Renown and a new building chain to Bretonnia. All of the units have been designed to compliment Bretonnia’s cavalry play style by adding many new gunpowder and infantry units that are slightly worse than their Empire counterparts, forcing the player to still engage with already present Bretonnian units and including only a few direct upgrades to base units.

This mod also rebalances Bretonnia’s infantry gameplay by down tiering Foot Squires to tier 3 and Men-At-Arms (Polearms) to tier 2. Bretonnia’s tier 4 replacement are now the Duelist Knights, capped foot knights that are meant to be the equal to chaos chosen similar to my Servant Knights. However, the premiere Bretonnian infantry are the elite Cleric Knights, who are balanced similarly to my Imperial Mutants though the Cleric Knights have a 2 use healing ability that can heal any allied unit and even resurrect fallen warriors using “ze light of ze lady”.

All gunpowder units are built from the new forge building chain that makes the player choose what units they prioritize first, these units also do not replace Bretonnia’s gameplay experience and overshadow the cavalry gameplay.

All units have been tuned to technology and lord buffs.
All peasant units work with the peasant economy.

Regiments of Renown Unlock Level (Available to All Bretonnia Lords)
- Giseroux Grenadiers (Dragoons - Grenade Launchers) - 19
- Bordeleaux Mariners (Duelist Knights - Pistols) - 21
- Couronne Honor Guard (Duelist Knights - Shields) - 23
- Beast Shredder (Trebled Ribauldequin) - 25
- Knights of the Fountain (Cleric Knights - Halberds) - 45

Recommended Mods (and Used in Photos)
- High Gothic Bretonnia Reskin by Me - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3405782070
- Warhammer 1 Texture Update Project by Dead Baron - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3237873696
- Ultimate Lighting by Mazisky - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2922534576
- Reloading Animations by Marthenil - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2858832821

Known Issues
- Unit Cards and 2d Portraits: Refer to the beginning of the description.
Please report anything else!

Submods
@Industrial Bretonnia Units 繁中submod by 丨荒野浪人丨 - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3478181782
Chinese Localisation of Industrial Bretonnia Units by Jademan Fitzro1 - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3528619694
[RUS] Industrial Bretonnia Units by CreamSandwich - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3406666298

Overhaul Compatibility
No idea if this is compatible with overhauls and I have no plans to make this mod compatible. If anyone would like to make submods you have my blessing, just please credit me and include a link to this mod, thank you.

What do you think?
Please rate and favorite the mod if you like it and also comment if you believe something is overpowered, underpowered, or if you have any other suggestions for the mod! I make these mods for me and my friends so I may not act on all requests.

Tags (Ignore)
Bretonnia, Renaissance, Gothic, Historical, Armored, Armoured, Gendarme, Fantasy, Industrial

Cheers!
52 条留言
HEKO 10 月 12 日 下午 5:41 
Hi, can you make an artillery-only pack, pretty please?
Mazort 9 月 21 日 上午 11:39 
Could you work on a mod like this for Tilea or generally TEB?
leo 8 月 28 日 上午 11:24 
I DIDNT USE CONDOMS WHEN I FUCKED THE GREENSKINS WITH THIS MOD
NowiJ 8 月 21 日 下午 5:22 
Has anyone run this mod along with Guns of Bretonnia? Wonder if one will break the other.
Master Confounder  [作者] 8 月 14 日 下午 6:49 
Just move the load orders, I think if you put this mod near the end of your load order then it would work better. Most problems can be solved with some load order management.
Emperor01 8 月 14 日 下午 6:18 
Yes I just recently discovered Great Harmony Sentinel. Does that conflict? Damn both these mods are great :(
Master Confounder  [作者] 8 月 14 日 下午 2:20 
Do you have Great Harmony Sentinel?
Emperor01 8 月 13 日 下午 7:51 
Strange, upon checking I don't see any other mods that affect bretonnia or armor, even when disabling other mods. Only seems to happen with this one and the Gothic Reskin
Master Confounder  [作者] 8 月 13 日 下午 7:20 
You have a conflict with another mod.
Emperor01 8 月 13 日 下午 7:00 
The faces/helms of all the "duelist knight" type units is invisible. Is this happening to anyone else? They are the only units that are like this.