Left 4 Dead 2

Left 4 Dead 2

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Personal Ammo Packs
   
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Game Content: Scripts
Game Modes: Single Player, Co-op
Items: Other
文件大小
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3.538 KB
1 月 11 日 下午 6:43
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Personal Ammo Packs

描述
Having an ammo pack in your inventory lets you use it every time you reload. The pack can still be deployed as normal to share it with your teammates.
27 条留言
DoXeS 10 月 18 日 下午 8:49 
Ammo packs in vanilla game is useless, love how this could give a little strategic options to that, but now it's a little op with infinite ammo
Shawn 6 月 10 日 下午 1:44 
I really wish this didn't give you infinite ammo because I love the idea
Geebanger0  [作者] 3 月 11 日 上午 1:44 
does the pick up ammo packs one work on its own?
Geebanger0  [作者] 3 月 11 日 上午 1:43 
well for some reason i cant find the file for one of them. i normally save them on a hard drive but maybe i forgot what i called it. if i can find it then ill take a look and see what the conflict might be, but its kinda weird cause they do different things to one another so it shouldnt conflict.
xSporez 3 月 10 日 下午 10:31 
LOCALS
[ent] NULL
[playerorigin] INSTANCE
[weaponclass] "weapon_smg_silenced"
[weapon] INSTANCE
[upgrade] "EXPLOSIVE_AMMO"
[player] INSTANCE
[event] TABLE
[this] TABLE
[funcName] "OnGameEvent_receive_upgrade"
[idx] 0
[useTable] TABLE
[bWarnIfMissing] false
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "receive_upgrade"
[this] TABLE
[params] TABLE
[event] "receive_upgrade"
[this] TABLE
[player] INSTANCE
[event] TABLE
[this] TABLE
[funcName] "OnGameEvent_weapon_reload"
[idx] 0
[useTable] TABLE
[bWarnIfMissing] false
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "weapon_reload"
[this] TABLE
[params] TABLE
[event] "weapon_reload"
[this] TABLE
xSporez 3 月 10 日 下午 10:31 
Yea I get this

AN ERROR HAS OCCURED [the index 'Kill' does not exist]

CALLSTACK
*FUNCTION [OnGameEvent_receive_upgrade()] c:/program files (x86)/steam/steamapps/common/left 4 dead 2/left4dead2/addons/workshop/3431976067.vpk/scripts/vscripts/director_base_addon.nut line [70]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]
*FUNCTION [GiveUpgrade()] NATIVE line [-1]
*FUNCTION [OnGameEvent_weapon_reload()] c:/program files (x86)/steam/steamapps/common/left 4 dead 2/left4dead2/addons/workshop/3405741480.vpk/scripts/vscripts/director_base_addon.nut line [54]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]
Geebanger0  [作者] 3 月 10 日 下午 9:11 
did you get an error in console
xSporez 3 月 10 日 下午 7:38 
alright just tested it and yea it's the pick up ammo packs mod conflicting with this
xSporez 3 月 10 日 下午 6:49 
Either this stopped working or your pick up ammo packs mod isnt compatible with this mod which is strange because I feel like u made that mod to purposefully work with this one. What happens is when i'm subscribed to both, for some reason the ammo pack i'm holding doesn't give me infinite of it but it gives my primary weapon infinite ammo.
xSporez 3 月 6 日 下午 11:11 
ohhhh nice