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local condPerPart = 5 + skill
if condPerPart > 15 then condPerPart = 15 end
5 per repair (max) is laughable, considering others are reporting totalling a vehicle when hitting a sapling. I did the same when I smashed some (poor) rabbits, that shouldn't peel the car of hood, windshield and 100% condition :D
Heavy duty vehicles themselves are pretty rare, it's not like I could replace it easily on every crossroads..
Thanks for the help
The amount is set to condPerPart = 1 + (skill / 2) so at level 5 (min for engine repair) the condPerPart is 1 + 2.5 = 3.5.
Since you had it opened, can you please advise on how to change (even locally, no mod..) files to be able to repair 10% engine durability instead of 1, as it is right now ? That's complete nonsense, in my humble opinion
Thanks
Or?