Sea Power

Sea Power

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S-70B-2 Seahawk with AGM-114 'Hellfire' Missiles
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Timeframe and Location: 1990s, 2000s, 2010s, 2020s
Object Type: Helicopter
Alignment: NATO
文件大小
发表于
更新日期
11.743 MB
1 月 8 日 下午 7:07
8 月 5 日 上午 12:41
17 项改动说明 ( 查看 )

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S-70B-2 Seahawk with AGM-114 'Hellfire' Missiles

描述
The S-70B-2 Seahawk is a derivative of the SH-60F, but was designed by Sikorsky to meet RAN specifications for anti-submarine warfare (ASW) and anti-surface surveilance and targeting (ASST) operations.

This asset is currently WIP while I tweak some minor things but instead of holding onto it I wanted to release it for everyone to use as is and iterate on it, especially with texturing as I am garbage at textures and learnt everything from scratch for this mod.

*Important: This model has been implemented into Sea Power with the original authors permission**.
**This permission does not extend to any of Simpson's Virtual Slipway other models, if you would like to implement any of his other models you MUST request permission as these are copyrighted assets.

If you'd like to see more of Jason's work, head over to https://www.simpsonslipways.com/home.html

If you need help installing the Pre-Requisite files to run this mod, please check out Skyblazer's tutorial at https://www.youtube.com/watch?v=fLE8w98rBEs

This helicopter can be spawned through the Encyclopedia or I have included two (2) updated .ini for the Spruance (Base Game) and Oliver Hazard Perry (Base Game). This mod is also compatible with Mitchell600 Arleigh Burke (Mod) who are setup to operate this aircraft. If you want to turn on the Navigation Lights, you need to have the Radar on (this is a base game feature and not one I can change)

Special thanks to Jason Simpson of Simpson's Virtual Slipway for permission to utilise his model and providing me with another source file for another Seahawk variant ;)

And thank you to Skyblazer for his assistance with fault finding some issues I was having, the wider BuOrd: Naval Modding Community discord and Tunguska for personally testing and providing a fix for the Seahawk to be compatible with all vessel flightdecks.

I hope you enjoy the mod, please feel free to iterate on this mod all I ask is that you credit those who worked on this before you :)

***Troubleshooting this mod if it doesn't work first try***
1. Disable ALL mods in SeaPower Mod Manager and close the game
2. Verify that you have installed SeaLifter, AnchorChain AND Pre-Loader (Mod WILL NOT work without these!!!)
3. Unsubscribe and Resubscribe to this Mod (Always good practice plus this gets updated and this will give you those updates)
4. Launch Game and enable the following mods: SeaLifter, AnchorChain and S-70B-2 Seahawk
5. Once the game has reloaded, go to Encyclopedia > Aircraft > Helicopter >S-70B-2 Seahawk and spawn
6. If you have taken these steps and still can't access this mod, please leave a comment below and I will help you but I will only help those who have taken steps to try and troubleshoot! It takes less than 5 minutes to read the mod description and watch the video on how to install the three (3) Pre-Requisite mods but you'd be surprised how many people don't.
61 条留言
KirbyMirror2 10 月 4 日 下午 7:22 
@Pog Frog I pinged you for the same issue as flyingfortress has mentioned on BuOrd Discord a couple months ago. No update fixed this since then.
flyingfortress 10 月 1 日 下午 9:32 
The missile of the portside Mk114 onboard Spruance class destroyers is labeled as "rgm-84" instead of "rgm-84a", and the ship only have 4 Harpoons
Harbinger 9 月 14 日 下午 7:07 
For some reason, whenever AGM-114 is included in the flight loadout, it messes up flight deck ammo capacity calculation and result in almost no onboard ammunition for helicopters (especially the accountable ones, like ship only having 4 airborne torpedoes). I've tried defining "AmmoPoints" in agm-114.ini, but it wasn't enough to fix the issue.
Pog Frog  [作者] 8 月 5 日 上午 12:42 
Updated compatibility for Version 0.4.0
Shane Martin 8 月 4 日 上午 11:53 
Hi, will this be updated to include compatibility for the latest version of Sea Power?
IceWalloh 6 月 29 日 上午 11:11 
Would it be possible to add another load out using the Mk54 torpedoes from NTU?
moonjy1120 5 月 24 日 上午 7:24 
Hi @Pro Frog,Troubleshooting in description works fine. But error shows when loading cent's never fade away (mission 07 Experimental). I think it may be the mission problem... sorry
Pog Frog  [作者] 5 月 23 日 下午 9:25 
Hi @moonjy1120 I took a look and everything is working well for me with no errors in game or the log. Could you give me a bit more detail on what you're doing/where you're spawning the Heli from so I can do some more fault testing?
moonjy1120 5 月 23 日 下午 1:45 
Thx for nice mode! After recent game update i think this mod is causing NullReferenceException error... can you check this out?
Pog Frog  [作者] 5 月 10 日 上午 2:23 
Hi @ps.schwindt thank you for the heads up, I have fixed this so they use the updated harpoons from the recent update