武装突袭3

武装突袭3

26 个评价
[ZCOOP 6] Reverse engineering
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Zeus
Scenario Type: Infantry
Scenario Map: Stratis
Meta: Dependency
文件大小
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更新日期
7.559 MB
2014 年 11 月 10 日 上午 9:01
2015 年 7 月 2 日 下午 4:27
3 项改动说明 ( 查看 )

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[ZCOOP 6] Reverse engineering

描述
There is more to warfighting than just hiding in the bush and pulling the trigger.

Enemy forces are in retreat, but one major stronghold, Camp Rogain, is yet under CSAT control. Infantry of the Bravo Company and the support elements are about to rectify the situation. Combat engineer team 'Stag' is preparing to support the action.

- Action packed infantry/support ZCOOP.
- Variety of tasks ranging from support to intense combat
- Designed for vanilla A3. Requires no mods nor downloads.
- Dedi/hosted tested.
- Option to slot Zeus.
- Adjust time of day, revive, AI skill in the lobby.
- Custom voicework
- No respawn. Psycho's revive (respawn version may be added later)
- Story of the engineer team Stag continues in the mission 'Hurt Locker' (available in my workshop)

It is recommended to disable mods. JIP compatibility is untested.

Hope you guys like it. The mission is still somewhat beta so let me know how it works.

-Stag
17 条留言
Stagwine  [作者] 2015 年 11 月 4 日 上午 3:00 
Glad you liked [9RT], appreciate feedback.
[9RT]V®M®F® 2015 年 11 月 3 日 下午 2:25 
brilliance! ty!
Stagwine  [作者] 2015 年 7 月 2 日 下午 4:33 
Ok, minor patch released. It should fix issue mentioned below, and it has minor loadout/gameplay balance/storyline/cosmetic changes as well.
Stagwine  [作者] 2015 年 7 月 2 日 上午 6:20 
Yes, it overwrites the current mission in my WS.
Cylixx 2015 年 7 月 1 日 下午 9:31 
Will next version replace old one in your workshop? Thx for response, and thx for making so many great missions. My friends and I are most impressed.
Stagwine  [作者] 2015 年 7 月 1 日 下午 12:50 
Glad you guys liked it!
@Cylixx, it is likely bug in the mission (unintended consequence from ambient battle script) which I fix in the next mission 'patch'
Cylixx 2015 年 7 月 1 日 上午 9:10 
On my last play of this mission the enemy forces at the end of the counter attack on fort rogain, all became invincible and non hostile entities :( apart from that this mission was fantastic. I will have to play through again to make sure it was just an arma bug or not.
Variable 2015 年 6 月 28 日 下午 5:25 
Somehow all your missions, apart from the great stories and immersion elements, make for the best firefights :) Keep up the great work Stagwine, we adore your missions!
ultra_wrongway 2015 年 6 月 28 日 下午 4:55 
Very nice, I enjoyed the variaty of tasks
Valhalian 2015 年 6 月 28 日 下午 4:55 
Great mission Stagwine! A bit on the long side, but great nevertheless.