Europa Universalis IV

Europa Universalis IV

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Hold of Amldihr
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11.337 MB
2024 年 12 月 27 日 下午 1:46
9 月 24 日 上午 2:00
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Hold of Amldihr

描述
Hold of Amldihr
Current version 2.0 (9.AUG.2025) compatible with The Final Empire update. Unsubscribe and subscribe to update the submod.
This is a submod for Anbennar (Steam Version Only). Includes 80 new missions and 35+ new events focusing on the reestablishment of Aul Dwarov as the Hold of Amldihr and making different choices about how the country should operate.
New in version 2.0
1) Any country of Dwarven culture, not just Amldihr can form Aul Dwarov through Amlharaz, the Assembly of Holds as a diplomatic institution. All you need to do is have your capital be a hold in the Serpernspine and be of dwarven culture with 2 allies or subjects that have capitals in holds.
You can invite your vassals or allies into the Assembly with a diplomatic action with them only expecting protection from you at the start, providing nothing in return until you pass some reforms. The elections of the High King are held every 10 years, with the chance for the other Holds to take the title from you.
2) Individual Hold missions have been moved to a different mechanic and are replaced with new missions.
3) Balance Changes
4) Added compatibility for Dwarven Monuments mod.
After that you can
Full List of Mod Features:
New Mission Tree for Amldihr:
The mission tree contains 80 missions with rewards ranging from temporary bonuses to new government reform unlocks, privilege buffs and unlocks, new mechanics, decisions and diplomatic actions
New Mechanics
Diplomatic Formation of Aul Dwarov in HRE-style. Any country of Dwarven culture, not just Amldihr can form Aul Dwarov through Amlharaz, the Assembly of Holds as a diplomatic institution. All you need to do is have your capital be a hold in the Serpernspine and be of dwarven culture with 2 allies or subjects that have capitals in holds.
You can invite your vassals or allies into the Assembly with a diplomatic action with them only expecting protection from you at the start, providing nothing in return until you pass some reforms. The elections of the High King are held every 10 years, with the chance for the other Holds to take the title from you.
Turn dwarven subjects or integrated non-dwarven subjects into proper holds. Later make the hold an Amlharaz subject that has the same liberty desire as a client state.
Invite them into Amlharaz as proper voting members.
Give your subjects control of entire regions of the Serpentspine, giving your vassals vassals or retract them.
Give subjects mandates on areas outside of the Serpentspine, lowering their liberty desire and giving them permanent claims.
Government reforms:
1) Professional army or companies of the holds
2) Strengthening the monarch or strengthening the estates/parliament
3) Focusing on direct administration or on the subjects.
4) Economic reform focusing on the advanced use of water to deal with the consequences of the Hoardcurse.
Diplomatic actions:
1) Grant subjects or take for yourself a mandate on a region neighboring the Serpentspine and lowering their liberty desire.
2) Restore the identity of a subject to that of a hold, allowing them to form that hold.
3) Later make the hold an Amlharaz subject that has the same liberty desire as a client state.
Monuments:
4 monuments in your capital area: Assembly Hall, Hall of the Ancestors, Citadel Hold and one depending on what adventuring band you formed Amldihr as. Also a choice between 3 monuments once a source of power is discovered in the caverns: Artifice halls, Magic Academy and Golem Factory.
New Holds Estate:
Power of the other holds compared to the capital is represented by this estate, allowing you to manage administration, liberty desire and more.
Disasters:
1) Holds estate disaster that you will probably not trigger unless you really mismanage the estate
2) Nobles vs Holds disaster that you can trigger once or avoid fully to advance down the mission tree
65 条留言
dunadan  [作者] 10 月 23 日 下午 8:07 
@prox it is not the mod problem, it is your other mods/save problem. Some issues cannot be solved by just disabling a mod, but need a restart
Prox 10 月 23 日 上午 10:32 
I noticed a problem. When you try to colonize provinces for a country, the game crashes when you hover over the "send" colonist button. I thought the problem was the full translation to Russian, but disabling it didn't solve the issue(((
Witless 10 月 17 日 上午 10:22 
Imo there are too many "complete estate agenda" missions, kind of turns completing the MT into a slog, especially when the estate asks you to declare war on another nation outside of the serpentspine in a region you don't have a mandate for
fnyb3rg 9 月 24 日 上午 3:38 
@dunadan Thanks!
dunadan  [作者] 9 月 24 日 上午 2:01 
@fnyb3rg oh, i see, if you hover over the button itself it tells you how it works, if that is what you are after.
I have just also rolled out a hotfix, so the same description is duplicated over to the description, so it doesn't have localisation missing. Unsub and resub to the mod to see the effect.
fnyb3rg 9 月 23 日 上午 1:19 
@dunadan the description for the pass amlharaz reform says
"pass _amlharaz_reform_desc" or something very similar
dunadan  [作者] 9 月 22 日 下午 1:42 
@fnyb3rg elaborate pls
fnyb3rg 9 月 22 日 上午 11:19 
The description of the pass amlharaz reform isnt showing properly
dunadan  [作者] 9 月 20 日 上午 9:19 
@Ahruman if for some reason because of other mods you have it doesn't just use "event diggy.45" in cosole and you will get it
dunadan  [作者] 9 月 20 日 上午 9:17 
@Ahruman Just checked the event has a MTTH of 1 month, so you can just wait and as long as you or your vassals own these provinces and you own amldihr it has to fire. Just tested it with and without the mission reward. Works in both cases.