Sea Power

Sea Power

评价数不足
Sacramento, Flight Deck Upgrade(Retired Mod)
   
奖励
收藏
已收藏
取消收藏
Alignment: NATO
文件大小
发表于
564.779 KB
2024 年 12 月 26 日 上午 5:28
1 项改动说明 ( 查看 )

订阅以下载
Sacramento, Flight Deck Upgrade(Retired Mod)

描述
In this mod I have setup three animated hangar doors for the Sacramento. It now supports a flight of two CH-46's and one SH-3H.
21 条留言
odst.detective 9 月 18 日 下午 4:00 
Will this mod ever be updated or come out of retirement? What about your other mods that are similar to this one?
IceWalloh 4 月 11 日 下午 4:30 
Put it higher in the load order. I'd put it above any weapon or ship upgrades
ot0917 2 月 14 日 下午 12:56 
The helo deck didn't change.still has crates on it and no option. Any fix suggestion?
skyblazer  [作者] 2 月 8 日 下午 8:30 
Anymore details on what could be broken? could most likely be a mod conflict.

What's AOE4?
ot0917 2 月 7 日 下午 4:44 
The Sacramento mod isn't working. Please advise. Also could you add it to the AOE4 Detroit?
skyblazer  [作者] 1 月 1 日 下午 7:24 
It's done but because of how the Deck Parking system works I have to wait till the Dev's resolve a bug. Currently The Helicopters take off but won't land because of the type requirements being bugged right now. I could do the Austin with a few Harriers but their landing animation isn't great.

The Dev's get back after the 6th, so possibly just another week or so to wait till a fix is released and I can publish :)
Richardguy 1 月 1 日 下午 5:22 
I'm begging you, we need a mod to support flight operations from the Austin class LPDs. They should be able to support four active helicopters at a minimum, including CH-46s, AH-1s, and even Harriers.
dodgediesel2001 1 月 1 日 下午 2:06 
If you want to play with a bunch of mods and this fleet auxiliary they need at the top of the mod manager list.
JDQuesadilla 2024 年 12 月 29 日 下午 6:14 
I got it working but I also don't know what broke it in the first place. I didn't have to nuke my whole mod list tho, NTU and the new SeaLifter/ chainloader stuff has no affect. I theorize White Sands or Changing Fronts might have something to do with it but I'll let ya know if i find anything.
skyblazer  [作者] 2024 年 12 月 29 日 下午 2:40 
I'm not sure what would be causing the conflict because I only change the Sacramento vessel ini files and add in a new animation controller ini which should be using its own file name. The only way I can think of that would cause a conflict would be if one of your other mods is using the Sacramento as well and is higher in the mod load order :/