Garry's Mod

Garry's Mod

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Atlyss: Poon [Playermodel + Ragdoll]
   
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素材类型: 插件
插件类型: 模型
插件标签: 卡通, 漫画
文件大小
发表于
8.589 MB
2024 年 12 月 24 日 上午 6:04
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Atlyss: Poon [Playermodel + Ragdoll]

描述
I recreated my personel Poon character from Atlyss for both fun and experience. No this is not a port and I won't be able to make other people's characters. But you are free to mod this addon into your own character save.

Filepath: models/ndord/atlyss/poon.mdl
26 条留言
Freya 2 月 25 日 下午 11:13 
It looks so accurate, holy heck!
FlameFur_24 2 月 12 日 下午 1:02 
Can we get one for Sally (Also from Atlyss)
NotDaveorDaniel  [作者] 2 月 8 日 上午 12:44 
well from this model you can get a skeleton from
lucaselfespy 2 月 8 日 上午 12:42 
@NotDaveorDaniel Where could I get the skeleton?
NotDaveorDaniel  [作者] 2 月 8 日 上午 12:10 
@lucaselfespy I used a small model like the lego playermodels
lucaselfespy 2 月 7 日 下午 7:47 
Hello hello, how did you make the character small?
Nesy_the_Trailmaker 1 月 11 日 下午 5:16 
Well that should help with a few other things including one other project I keep meaning to get back to

Never knew deadwater had a 2nd channel, I'll watch through it. Thanks :)
NotDaveorDaniel  [作者] 1 月 11 日 下午 4:08 
@Nesy_the_Trailmaker Hey. great work your doing but unfortunately I have a hard time describing the process of model rigging. I strongly suggest using this video series for help on your issue: https://www.youtube.com/watch?v=jgQHGhqmZg4&list=PL5LHjOzRo2dv7Btrr4YXn9yR0TkBuLfVO
Nesy_the_Trailmaker 1 月 11 日 上午 10:37 
Also also, if you want the original textures for your character's outfit, just get asset studio mod, just looked through quickly the files are _chtex_08b and _lgTex_08a

So, now you know, if you didn't already. Have fun with this information.
Nesy_the_Trailmaker 1 月 11 日 上午 10:24 
SO, a port *should* be possible if you didn't know, but it'd still require a lot of assembly as all the character models in Atlyss are actually a bunch of models stitched together and resized based on what you input in such

I'm actually attempting to get the slime enemies into Garry's mod and I have the model in blender now, with working textures and such and as of current I *could* port the guy as just a prop but I want *bones* so the little guy can be poseable and maybe have an SNPC or something

Basically this is asking for help since one, you obviously like Atlyss, and two obviously know at least a little about bones and weights and things