安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









scripts/entityscript.lua:1317 in (upvalue) _PushEvent (Lua) <1316-1318>
../mods/workshop-3435352667/postinit/entityscript.lua:296 in (method) PushEvent (Lua) <282-297>
scripts/prefabs/inventory_classified.lua:432 in (field) fn (Lua) <413-438>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:419 in (global) RunStaticScheduler (Lua) <417-425>
scripts/update.lua:178 in () ? (Lua) <169-220>
LUA ERROR stack traceback:
../mods/workshop-3387619777/scripts/ui/fi_ui_config.lua:242 in (field) match_fn (Lua) <237-251>
../mods/workshop-3387619777/scripts/fi_container.lua:386 in () ? (Lua) <376-393>
=(tail call):-1 in () (tail) <-1--1>
../mods/workshop-3387619777/scripts/fi_container.lua:707 in (field) MayMoveItem (Lua) <653-737>
../mods/workshop-3387619777/scripts/fi_container.lua:740 in (field) OnItemGet (Lua) <739-741>
../mods/workshop-3387619777/scripts/fi_container.lua:856 in (local) fn (Lua) <855-857>
To answer about what you said:
I'm on windows 10.
I was in the right folder location, no doubt about this.
I'm using you mod since many weeks now so not the 1st time or 1st install.
I tried to find the 2 .json files elswhere with a global search but found nothing...
But it's maybe normal ?
I didn't tried the loadout yet etc, so it's maybe because of that, no ?
In fact, I tried to unsub/sub again to somehow force update/fresh install the mod, tried to use the "reset data" option, but nothing changed.
What fixed my issue was to push the "reset" buton from the game when inside your mod settings.
I applyed it whith your mod activated, and after this the game was crashing before.
But this time the game restarted normaly and it work...
Noy sure if that will help you to understand something or not