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Action Music: Call of Duty: Classic Black Ops Zombies Duology
   
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素材类型: 插件
插件类型: 特效
插件标签: 快乐, 角色扮演
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162.921 MB
2024 年 12 月 19 日 下午 12:01
8 月 5 日 上午 11:17
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Action Music: Call of Duty: Classic Black Ops Zombies Duology

在 jangwmpt7 的 1 个合集中
My Personal Action Music Collection
52 件物品
描述
This addon adds 79 tracks (plus 5 bonus ones) from the Zombies mode of CoD: World At War, Black Ops 1, and Black Ops 2. It includes 15 ambient, 24 battle (plus 5 bonus), 16 intense battle, and 24 suspense tracks.

Here is the link to the campaign version.


List of Tracks from Black Ops 1 Zombies:
Ambient:
1. Voice In Your Head
2. Undone

Battle:
1. Lullaby of a Deadman - Elena Siegman (Also heard in WaW Zombies)
2. Abra Macabre
3. Slight Chance of Zombies
4. The One - Elena Siegman (Also heard in WaW Zombies)
5. Death on the Dance Floor
6. Twilight
7. Zombies Don't Surf
8. Temple
9. Pareidolia (8-bit)
10. Coming Home (8-bit)
11. WTF (Also heard in WaW Zombies)
12. Won't Back Down - Eminem (ft. P!nk)

Intense Battle:
1. Beauty of Annihilation - Elena Siegman (Also heard in WaW Zombies)
2. 115 - Elena Siegman (Also heard in WaW Zombies)
3. Abracadavre - Elena Siegman
4. Pareidolia - Elena Siegman
5. Coming Home - Elena Siegman
6. Not Ready to Die - Avenged Sevenfold
7. Nightmare - Avenged Sevenfold

Suspense:
1. Damned
2. Raining Teddy Bears
3. Laughing Corpses
4. Slasher
5. Clockwork Squares
6. Re-Damned


List of Tracks from Black Ops 2 Zombies:
Ambient:
1. A Path
2. Journey
3. Dark Hall
4. Elements
5. The Past is Dead
6. Samantha's Rest
7. Mob of the Dead (Theme)
8. Warden's Office Theme
9. Shower Theme
10. Plane is Built
11. Final Plane Takeoff
12. Samantha's Lullaby
13. Underworld
14. Lovesong for a Deadman

Battle:
1. Rising Ancients
2. Death Bell
3. Machines of Agartha
4. The Ritual
5. Aether
6. Flesh and Bone
7. Brutus Theme
8. Defend the Dryer
9. Plane Takeoff
10. Rusty Cage - Johnny Cash
11. We All Fall Down - Clark S. Nova
12. Always Running - Malukah

Intense Battle:
1. Archangel - Clark S. Nova, Malukah and Elena Siegman
2. Trenches, Pt. 1
3. Gateway (Game Mix, Intense Phase)
4. A Tank Ride
5. Trenches, Pt. 2
6. Trenches, Pt. 3
7. Paraphony
8. Shepherd of Fire - Avenged Sevenfold
9. Carrion - Clark S. Nova

Suspense:
1. Damned 100ae
2. Desolation
3. One Way Out
4. Gateway (Game Mix, Suspense Phase)
5. Crypt
6. The Lost Chamber
7. A Rising Power
8. Robot Brain
9. Gateway (Trailer Mix)
10. Where Are We Going - Malukah
11. Round Start Montage (MotD)
12. Power Station Theme
13. Infirmary Theme
14. Afterlife Round Start Montage
15. Brutus Spawn Montage
16. Brutus is Killed Montage
17. Stairwell Theme
18. Dock Theme


5 Bonus Battle Tracks, from the radio from the BO1 version of Nacht der Untoten:
1. mus_dusk_remstr
2. mus_maskwalk
3. mus_sand_remstr
4. mus_uhf_mstr
5. mus_underwater


CREDITS:
Activision - For the Call of Duty series.
Treyarch - For the classic Black Ops duology (BO1 and 2).
Treyarch, Kevin Sherwood, Elena Siegman, Avenged Sevenfold, Clark S. Nova, Malukah, and Johnny Cash - For the musical easter eggs featured in BO1 and BO2.
relaxtakenotes - For Action Music and its tools that allow this addon to exist.

Feel free to leave feedback.
5 条留言
jangwmpt7  [作者] 8 月 3 日 下午 6:08 
@zun-fou OK. I'll remove the very short tracks later, when I have time.
RAZDEMONEZ 8 月 3 日 下午 1:27 
short (like 10 or 15 seconds long) when i fight npcs and switches to another track
jangwmpt7  [作者] 8 月 3 日 下午 1:10 
@zun-fou Again, I need to know your situation in order for me to attempt to fix your problem about the track ending randomly when you fight or start to fight the NPCs.
jangwmpt7  [作者] 8 月 3 日 下午 1:08 
@zun-fou What is your situation for when the track keep on randomly ending? Is it that you disabled the battle and intense battle tracks from playing while setting the force_type variable to 0? Is it that there are several battle tracks that are way too short (like 10 or 15 seconds long)?
If it is the former, then either you have to enable the battle (and intense battle) tracks to play when you are fighting the NPCs or I'd recommend set force_type to either 2 or 3 (which forces battle tracks or intense battle tracks to play, respectively, regardless of whether you are fighting the NPCs or not).
If it's the latter, then I will be removing the tracks that have very short lengths (including the game over songs for Mob of the Dead and Origins).
RAZDEMONEZ 8 月 3 日 下午 12:49 
the tracks keep randomly ending when im fighting with npcs, as in they end in certain point in the song