Garry's Mod

Garry's Mod

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GM_Concretefrag
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素材类型: 插件
插件类型: 地图
插件标签: 快乐
文件大小
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更新日期
40.390 MB
2024 年 12 月 16 日 下午 1:43
12 月 6 日 上午 7:53
5 项改动说明 ( 查看 )

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GM_Concretefrag

描述
NO DEPENCENCIES, ALL IS PACKED IN THE MAP FILE!

whats this?:
gm_concretefrag is a map focused on npc fights, wars and or player combat.
i felt like most gmod maps aimed at fighting npcs are either large empty spaces with hollow buildings or a mess of corridors, while most maps that seem fun for this kind of stuff either dont support npcs or have things that get in your way if you try.

so i made this map, its built around npcs being able to navigate everywhere, so you can set up fights anywhere in the map and conflict will happen without a problem, not only that theres even places for you to setup spawners safely, so your foes have time to enter the map if you're looking to make an endless survival scenario.

concretefrag is set in a concrete megacity in a cold planet, its currently undergoing a war and you get to decide whos fighting who.

features:
-fully ai-noded and,
-with a generated navigation mesh.
-large exterior areas with cover.
-interiors easy for npcs to navigate.
-"mazy" underground area.
-simple visuals for performance and to focus on whats important.
-npc exclusive area for placing spawners or for secure npc traversal(you can unlock it for player use too).
-cool soundscapes! (please remember to add those into your maps guys).

working on:
-do the cubemaps even work?
-night version

enjoy! :3
45 条留言
StrawWagen 12 月 6 日 上午 11:39 
pls dont pack .navs into map's bsp, stops people from being able to override it with custom addons
criptfiv3  [作者] 12 月 6 日 上午 7:56 
packed the nav file inside the map itself now, should fix it for good
criptfiv3  [作者] 12 月 6 日 上午 7:49 
bruh, i reuploaded with a new navmesh last week to make sure the workshop is downloading it properly for everyone, apparently its not even recieving the navmesh file anymore
aramis 12 月 5 日 下午 10:55 
true. not sure what is it, but the map is not complatible with map sweepers. at the very least, it seems like the gamemode does not recognize the map's navmesh.
criptfiv3  [作者] 11 月 24 日 上午 8:02 
broken in what sense? just checked and it comes packed in the addon like normal for me
koishicat 11 月 23 日 下午 9:21 
the navmesh is broken. please fix. it makes it unusable in map sweepers
criptfiv3  [作者] 11 月 4 日 上午 12:06 
ill make the dev room accesible without noclip then, map was made for sandbox before map sweepers was a thing so hope you guys understand
lickermoth 11 月 3 日 下午 12:23 
i really like this map its just as you said its perfect for npc fights especially map sweepers as some has said but the invisible walls is a bit of a nuisance maybe you can make a version of this map without them?
mimi 11 月 2 日 上午 10:32 
this map is insanely well optimized, i'm getting 900fps, and the layout is really fun to play with map sweepers. very good job, i hope you make more in the future
Lil' X-Treme 8 月 15 日 上午 5:02 
this is a good map sweepers map,but can you make a version without the barrier things,becouse one time on a server the evac spawned outside of normal reach,and can only be accsed though by placing respawn beacons past the barrier.