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RT version is coming sometime, but no ETA. I will likely rework a lot of the perks to make high-Affinity Explorers a sort of support unit. I'll go over your suggestions:
bonus chance to finding artifacts: I dunno if it's doable without replacing Artifacts.lua, but I like the idea.
bonus to yield from pillaging nests: might work okay for Purity, but I've got better ideas for them. Harmony is better at keeping nests around now, so i won't replace their current ability with this one
won't be attacked by aliens: probably going to be one of the first choosable perks.
reduced damage from leashing: dunno if it's possible, but good one.
is a submarine while embarked: Don't like this one. Lot of complicated code would be involved, would probably be buggy.
spotting invisible units: good idea.
I've got some ideas myself, including giving orbital coverage within the explorer's line of vision as a high-level supremacy perk.