Conan Exiles

Conan Exiles

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Move Your Butt: Living Settlements Thrall Fix
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2024 年 12 月 14 日 下午 2:06
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Move Your Butt: Living Settlements Thrall Fix

描述
Compatibility patch to ensure all crafter thralls are properly updated for Living Settlements.

If you're using a mod that hasn't been updated for Age of Heroes, you may have crafting thralls who stand immobile wherever they're placed because they are not compatible with Living Settlements. It's common with Alchemists and Smelters, but this mod will fix the problem for all crafter thralls, allowing them to walk around, eat, sleep, the whole nine yards.

May or may not fix thralls that are added by other mods. It depends on the method used to create the new thrall, and I have no control over that.

This mod must be placed below whichever mod is causing the crafters to stand around doing nothing.

Steam Workshop mod ID: 3384531957
30 条留言
muscip 10 月 5 日 上午 5:30 
nvm got the error again without, dont mind me
muscip 10 月 5 日 上午 5:22 
anyone else got "BP_HumanoidDialogueNPC_Sorcerer_Companion" error in their log from this mod?
Deus 5 月 21 日 下午 2:51 
also having the issue with thralls doing the animation and then stopping on repeat forever
Lesker 4 月 9 日 上午 6:53 
Very nice mod, I have a pretty long list of mods and one of them stopped the Living Settlements. Only the Herbalist Thrall from Emberlight would walk around. So I figured I would give this mod a try and it fixed it. Nice work !
muscip 3 月 31 日 上午 10:12 
but it doesnt seem constant, the moment i post about it they decide to keep working normally....
muscip 3 月 31 日 上午 10:01 
im running into same issue as mahdrol, tried moving this mod to the bottom of modlist but not affecting "lazy"behaviour on dedicated server
mahrdol 3 月 28 日 下午 1:26 
Does this mod force the thralls to actually work at the workstations seems my thralls just stand there and every few seconds animate for a second and then just keep standing.
chaospearl  [作者] 3 月 25 日 上午 2:35 
@Happosai I'm honestly not sure, I don't use that mod. If your thralls are standing around doing nothing despite having Living Settlements on, this should fix it. It basically just re-sets the LS data because mods that were created before Age of Heroes sometimes overwrite the the thralls. GCam is the main offender.

@Adrios That's a base game bug unfortunately, not something mods can fix. Hopefully Funcom will.
Adrios 3 月 22 日 上午 11:09 
does this fix thralls not being able to open and go through doors?
BigChungus 3 月 7 日 上午 10:11 
Hello, Im coming back from a long time ago. I used Immersive artisans. Do I need your mod for that too? Thanks