Sid Meier's Civilization V

Sid Meier's Civilization V

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=Avian Resources=
   
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2024 年 12 月 14 日 上午 10:06
6 月 23 日 下午 3:21
14 项改动说明 ( 查看 )

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=Avian Resources=

在 Gaia 的 3 个合集中
Sapiens Mods
31 件物品
Terrain and Resource Mods
15 件物品
36 Major Civilizations
24 件物品
描述
Adds 4 Avian Luxuries. Compatible with Resource Compendium.
Also compatible with Sapiens and Aquatic Resources. Works as a Standalone!
Pheasants
Pheasants are colorful, ground-dwelling birds native to Asia but now widely spread across the world due to game hunting and farming. Known for their striking plumage and adaptability, they thrive in grasslands and agricultural fields. In addition to being an important game bird, pheasants hold cultural significance in many regions as symbols of beauty and vitality.

Terrain: found in Forest only. Yields: +1 Gold and +1 Food. Improved by: Camp.
Macaws
Macaws, brightly colored parrots of Central and South American rainforests, are known for their vibrant plumage and intelligence. They play a key role in seed dispersal but face threats from habitat loss and illegal pet trade, endangering species like the blue-and-gold and scarlet macaws.

Terrain: found in Jungles. Yields: +1 Gold and +1 Culture. Improved by: Camp.
Guano
Guano is the accumulated excrement of seabirds, bats, and other avian species, valued as a natural fertilizer due to its high levels of nitrogen, phosphate, and potassium. Historically, guano was a crucial agricultural resource, particularly during the 19th century. It is often harvested from islands and coastal regions where seabird populations thrive.

Terrain: found in Coastal Land. Yields: +1 Gold and +1 Science. Improved by: Quarry.
Red-crowned Crane
The red-crowned crane is a large, iconic bird native to East Asia, particularly Japan, China, and Korea. Revered as a symbol of longevity, good fortune, and fidelity, these cranes inhabit wetlands, marshes, and reed beds. While their striking red crown and graceful demeanor make them a cultural emblem, they are also endangered due to habitat loss and poaching.

Terrain: found in Marshes and Flood Plains. Yields: +2 Gold and +1 Food. Improved by: Camp.
Customization
You can disable or change the sparsity for each resource in the USER_SETTINGS file.
Caveats and Known Issues:
1) NOT recommended if you play using Strategic View. It won't crash but the icons are wrong.
2) Deleting ModUserData before loading a save will cause the resources to spawn once again.
LANGUAGE SUPPORT
Fully localized in: English, French, German, Spanish, Korean, and Russian.


CREDITS AND THANKS
Concept, coding, research, and overall design by Gaia. Artwork by Manitorio.
A huge thank you to everyone who contributed--through translations, feedback, suggestions, or bug reports--your support has been invaluable!

DISCLAIMER
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
3 条留言
Gaia  [作者] 6 月 23 日 下午 3:24 
@Snippps: Both issues have been fixed. Thanks for reporting!
Snippps 6 月 7 日 上午 6:44 
Discovered a seemingly very rare bug today - Indigenous Settlements and Avian Resources can spawn on the same tile. The birds flying over the village looks nice, but unfortunately it cannot be improved.
Snippps 5 月 5 日 下午 4:24 
The IconFont for the Crane seems to be bugged and doesn't display properly in text