Caves of Qud

Caves of Qud

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Autoexplore+
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Branch: Stable, Beta
Type: Script, UX
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21.034 KB
2024 年 12 月 9 日 下午 4:10
2024 年 12 月 25 日 上午 7:06
3 项改动说明 ( 查看 )

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Autoexplore+

描述
Overview

Characters with Heightened Hearing[wiki.cavesofqud.com] or Heightened Smell[wiki.cavesofqud.com] mutations will not interrupt autoexploring if they detect an enemy that isn't targeting them. They will, however, stop just short of melee range.

Uninstall

The mod is safe to add or remove at any point.

License and source code

This work © 2024 is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International[creativecommons.org].

Source code is hosted on GitHub[github.com].
14 条留言
Str ange r 3 月 20 日 下午 5:22 
Hey this isn't working for me either, any updates?
Danetta 3 月 1 日 上午 12:02 
What about electromagnetic sensor?
Mag1cWalker 1 月 9 日 上午 12:08 
This isnt working for me, mod is enabled
Etherios 1 月 4 日 上午 5:16 
Thanks!
Could something like this be done for penetrating radar?
It's kind of annoying having to turn it off if an enemy is in range but not targeting you.
Conir 1 月 1 日 上午 8:27 
mh, my char still stops autoexploring when he hears something in the distance. the mod is loaded, do i have to activate it somewhere else? thanks
Box Admiral 2024 年 12 月 14 日 下午 5:21 
Tried to play the save again without this mod enabled and it crashes after moving two zones even if this mod is disabled, so I doubt this was actually the culprit
Reki 2024 年 12 月 14 日 上午 8:17 
this doesn't seem to do anything for me, is there something i could be missing? I turned off all my other mods...
modo_lv  [作者] 2024 年 12 月 14 日 上午 7:20 
@Box Admiral https://wiki.cavesofqud.com/wiki/File_locations You can also find me on Caves of Qud Discord server and send me the save file if you want.
honbee 2024 年 12 月 13 日 下午 8:30 
suggestion if that's alright - make it stop me before i'm in melee range of a stat sap lol
Box Admiral 2024 年 12 月 13 日 下午 1:43 
I have many mods installed, so not making a great case here, but I can't load one of my saves after the smell update. This character has Hearing but not Smell. Is there any log to look at or something to try and diagnose this issue?