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Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2441776362
If they get respwaned, then you will have to remove them at each respawn.
:)
Here are 2 others which are excellent too:
#1 - MCC Sandbox 4 - Mission Making The Easy Way
Link: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=338988835
Can be used to create a mission via editor OR during live play thrus.
#2 - Never ending battles
[AFCS/SP]Advanced Fierce Combat System
Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=269067358
[AFCS/SP/APEX]Advanced Fierce Combat System
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=722958974
Difference? One uses APEX gear and the other does not! THAT IS IT! :)
Both can be used on almost all maps. BOTH can be used without creating any mission prior. Load a map with just 1 man on the ground is all that is required.
#1 is a mod, so it must be loaded in via the launcher.
#2 - BOTH are mission files. Just subscribe and find in the your SP mission/Steam under 'Missions'.
:)
Link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=310586623&searchtext=hetman
;)
No it is not currently very functional, it is being developed. It will not be a standalone script and it may have some similarities to HIVE. The main goals is to have an mission that is multiplayer compatible, with graphical user interface. It will be more RTS oriented mission, where units/groups are commanded by player or AI, and in there is a points system with which units/groups are purchased. But much like HIVE it will be quite dynamic and support mod/DLC factions.
Ohh, *this* workshops posting aka mission is not mp compatible. The version 2 (which is not done yet / is under development) will be mp compatible.