Half-Life 2

Half-Life 2

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High FOV Gravity Gun Fix
   
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type: assets
contains: models
weapons: physcannon
文件大小
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更新日期
1.452 MB
2024 年 12 月 8 日 上午 12:18
2024 年 12 月 10 日 下午 7:39
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High FOV Gravity Gun Fix

在 Vinciith 的 1 个合集中
High FOV Weapon Fixes
6 件物品
描述
Fixes the missing arm and right hand on the gravity gun that was really annoying whenever playing on a high viewmodel FOV.

Also makes the Gravity Gun more similar to the world model, fixing a missing prong and half the gun.
Also also fixes the jiggly hand thing because of a vertex group that was connected to the gauge for some reason.
(So you don't need both this mod and "Jiggly Physgun Hand Fix")

Made using Blender in about 8-10 minutes.

Changes both the physcannon and the super physcannon models. May not work if you have any custom gravity gun mods.

If you want the rest of the viewmodels to be fixed, I recommend HL2 MMOD Weapon Skins. I've had one or two issues here and there, but that's about it.

Most of it is made by me, but the Gravity Gun model is from "Default Weapon Improvements" and the right hand model is from "HL2 MMOD Weapon Skins". I recommend checking those mods out respectively.
44 条留言
Pootis 8 月 11 日 上午 7:51 
oh
Vinciith  [作者] 7 月 24 日 上午 5:20 
no
Pootis 7 月 24 日 上午 4:08 
does this work with remodels?
LastMinuteLeo 5 月 19 日 下午 10:30 
Any chance you could fill that tiiiiiiny little gap between the new prong and where it meets the front of the gun? it's currently see-through and It's destroying my OCD. Otherwise this looks great, thanks!!
godzillaanimefan 4 月 24 日 下午 6:01 
Can U Do 1 4 The Crowbar
WalterGame 4 月 24 日 上午 7:09 
we don't need a gmod version since we can just use a different playermodel or smth
HLFλN 2 月 22 日 下午 3:41 
we need a gmod version
NO IMPROVEMENT 2024 年 12 月 31 日 下午 9:28 
rpg pretty please:steamsad:
marcos.a.feijo 2024 年 12 月 14 日 下午 2:10 
make the same thing with the rpg two handed rpg please
Vinciith  [作者] 2024 年 12 月 13 日 上午 4:39 
The shotgun's high FOV fix should be out now, you can either search it or look at the collection attached to this page
Thank you for the suggestion :btd6thumbsup: