Garry's Mod

Garry's Mod

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Entropy : Zero 2 Husk NPCs
   
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 影视, 风景
文件大小
发表于
108.374 MB
2024 年 12 月 7 日 上午 9:59
1 项改动说明 ( 查看 )

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Entropy : Zero 2 Husk NPCs

在 Limakenori 的 2 个合集中
Limakenori's addons
94 件物品
[ZBASE] Entropy : Zero (S)NPCs
12 件物品
描述
ZBASE, ZBASE EZ CONTENT, FLECHETTE SHOTGUN + STASIS GRENADE ADDONS AND HL2 EP2 CONTENT REQUIRED!
(Flechette Shotgun + Stasis Grenade addon is only required for Husk Zombine)

Download this addon for Blind Husks to detect sounds: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3001759765

Hello there! Welcome to my Husk NPCs

This addon adds Husk soldiers and Husk police from Entropy : Zero 2(Axon Pariah) + some custom NPCs/reskins


--- NPCs:

-- EZ2: Combine:
- Husk Elite Soldier(+ Snowy variant)
- Husk Soldier(+ Snowy variant)
- (Unarmed)Husk Soldier
- (Melee)Husk Soldier
- Husk Shotgunner Soldier(+ Snowy variant)
- Husk Prison Guard(+ Snowy variant)
- Husk Prison Shotgun Guard(+ Snowy variant)
- Husk-Police
- Female Husk-Police
- Husk-Police Chief
- Rogue Combine Soldier(Custom)
- Rogue Combine Elite Soldier(Custom)
- Rogue Prison Guard(Custom)
- Rogue Prison Shotgun Guard(Custom)
- Husk Manhack(I don't recommend to use it, because without an owner it's very stupid)

-- EZ2: Zombies + Enemy Aliens:
- Husk Zombine
- Husk Metro-Zombie

Features:
Icon
Settings
Original Sounds
Very similiar behaviour + additional stuff
Husks are neutral until they get provoked
Husks will marks neutral NPCs/Players as suspects when notices them in a close distance(they'll announce it)
Husks can be provoked by being in suspect state for too long
Husks can be provoked by taking damage
Husks can be provoked by killing their allies(or other neutral Husks)
Husks can be provoked by other provoked allies(or other neutral Husks)
Husks can be provoked by moving too close to them
Husks can't be provoked by their allies
Standard Husks relationships: (Zombies/Antlions/Xen/Race X - hostile, Stalkers - friendly, others are marked as neutral)
Husks can accept/decline "gifts" from players:
They accept medkits if their health is less than their max health, suit batteries if armor charge level is less than max armor charge level, weapons if they don't have weapon or offered weapon is better(has more weight) than their current one
Husks will become allied to player after accepting a "gift"
Husks can get blind/deaf if shot in eyes/ears
Husk's radio can get broken if you shoot it(custom)
Husk can spawn with random disabilities(blind/deaf)(disabilities accompanied by sparks and/or changes of texture so you'll notice them)
Husks can kick locked doors/obstructions
Husk-Police can deploy Husk Manhack

Rogue soldiers are allied to Clone Cop

Husk zombies can break through doors
Husk Metro-Zombie can pull Husk manhack
Husk Zombine can pull Stasis grenade

Settings:
Tool Panel >> ZBase >> Limakenori >> Husks

Recommended With:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3291834670 - easier way to recieve "gifts" for Husks

Enjoy the NPCs!

Credits:
Valve - Half-Life series and some assets.
Entropy : Zero 2 Team - Entropy : Zero 2
Xdxdxd - Husk-Police textures, Rogue soldiers textures, snowy Husks textures, Husk Metro-Xombir and Husk Zombine textures
Zippy - ZBase.
Limakenori - coding, .qc edits.

Tags: entropy monster alien beta dark gritty and realism gmod zbase zippy base horror creepy spooky weapon attack ai snpc npc artifical intellegence very smart zombie just download this addon
热门讨论 查看全部(1)
29
9 月 19 日 下午 4:02
置顶: (EZ2H) Bug Report
Limakenori
90 条留言
Specneo 9 月 19 日 下午 1:51 
and Lynch's NPC mods with the special variants also show that it's like they still have variants in their arsenal.
Specneo 9 月 18 日 下午 6:32 
Hey, so another thing. This mod actually gives a very cool combination with Lynch's NPC mods. As it can be like a Husk remembers its usual stance but suddenly forgets it.
CPL, Adrian G 8 月 24 日 下午 11:07 
i need the husk sounds, GIVE ME.. THE HUSK SOUNDS!
Specneo 8 月 20 日 下午 2:38 
"This PR adds TLK_GIFT_ACCEPT and TLK_GIFT_REJECT as response concepts for when a husk soldier respectively accepts or rejects a gift. Note that these concepts are not presently used by husk NPCs in default Entropy : Zero 2.

This PR also fixes the OnGiftAccept output not being functional." Voicelines for Husks not speaking when giving a gift to them.
Maybeisaac 7 月 18 日 上午 11:40 
Okay ℃ĆᾩϿῼ௹
Limakenori  [作者] 7 月 18 日 上午 11:38 
Don't caps on me, I can split this addon on 3 parts.
Maybeisaac 7 月 18 日 上午 11:35 
Yes there is DO IT FOR ME NOWWW
Limakenori  [作者] 7 月 18 日 上午 11:34 
Well, there's nothing I can do.
Maybeisaac 7 月 18 日 上午 11:33 
Also like 90% of people on steam are lazy AS FUHHH:headcrab: