Elin
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Panda's Living Weapon Mod
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Gameplay: General, Cheat
Asset: Item
文件大小
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更新日期
618.371 KB
2024 年 12 月 1 日 上午 3:44
11 月 10 日 下午 7:20
45 项改动说明 ( 查看 )

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Panda's Living Weapon Mod

描述
Add Living Weapon that has 1/20 chane to spawn on random artifact melee weapons or ranged weapons
Living Weapon grows from landing killing blow or enemy death, can be adjusted
When the Living Weapon has enough Exp you can middle click it to select "Growth" option to open an enchant selecting window

In the BepInEx configuration file
(e.g., "SteamLibrary\steamapps\common\Elin\BepInEx\config\panda.livingweapon.mod.cfg")
you can adjust:
Spell trigger enchants spawn in selector or not
Abosrb life/mana/stamina enchants spawn in selector or not
Life/mana/stamina score enchants spawn in selector or not
DV/PV/FPV enchants spawn in selector or not
Physical Damage Reduction/Elemental Damage Reduction/Perfect Evasion enchants spawn in selector or not
Critical/vorpal/penetration enchants spawn in selector or not
All equiped living items gain exp from enemy death or not
The maximum number of enchants in selector
The rarity of living weapon, 1 in x chance
123 条留言
Happy Panda  [作者] 11 月 10 日 下午 7:21 
Update for EA 23.232
Space Dandy 11 月 10 日 上午 11:09 
Not working at the moment for Stable
Verior 11 月 6 日 下午 7:29 
I have spawned 10+ artifact melee weapons at a 1/1 and 1/2 and nothing is spawning.. what am I doing wrong here
Space Dandy 10 月 30 日 上午 12:25 
@Happy Panda

Love your mod, could you make a way to turn weapons into living ones? Like I wish I could sacrifice some living wepons to turn an artifact weapon into a living one.
kotakotta 10 月 11 日 上午 4:38 
or I'd be happy if you could make it configurable
kotakotta 10 月 11 日 上午 4:36 
Can you remove that message about having tasted enough blood?
I'm restricting level-ups after reaching a certain level, but I keep noticing that message popping up every time...
miamia 10 月 5 日 下午 7:18 
啊哈,是我上游早了。It's OK now, thanks !
Happy Panda  [作者] 10 月 4 日 下午 11:40 
Try update to Nightly since there's a change in DamageHP function after 23.211 Nightly
miamia 10 月 4 日 下午 11:05 
EA 23.209 Stable Patch 2, MissingMethodException:void.Card.DamageHP(long, AttackSource, Card)
hmmmm 10 月 4 日 下午 7:54 
The recent update seemed to break it for me sadly with constant errors on attacks, even when not using living weapons. :(