Garry's Mod

Garry's Mod

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[INFMAP] Hyperstructure
   
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素材类型: 插件
插件类型: 地图
插件标签: 建筑, 漫画, 风景
文件大小
发表于
更新日期
73.978 MB
2024 年 11 月 29 日 上午 7:36
2 月 16 日 上午 5:30
2 项改动说明 ( 查看 )

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[INFMAP] Hyperstructure

在 googer_ 的 1 个合集中
S.O.D.A. Garry's Mod Server Collection
104 件物品
描述
THIS MAP REQUIRES INFINITE MAP BASE TO BE INSTALLED. OTHERWISE, THE INFINITE EFFECT IS NOT ACHIEVED

The Hyperstructure
The hyperstructure is an otherworldly infinite pocket of space that can be created by humans. It is split into sections, each of which contain 25 sub-sections with 4 platforms on each. Each section connects with another section with a series of grated parts out of a material that closely resembles metal, and each sub-section connects with another sub-section directly without a seam. A connection via an Entry Point should be kept to it at all times, because if an Entry Point closes, the hyperstructure either collapses, or enters a disconnected state.

The lore
In the distant future, a method of creating and connecting with very compact pockets of hyperspace was created. It found use in the building sphere, due to it already having some hard structure and materials to base the sites on.
The following log was captured by time-inverted data receiver from year 3420 and translated into english language.
[INCIDENT REPORT] ID: BS-38104-E State: Closed (unresolved) Fatalities: Unknown (possibly: 80) Injuries: Unknown Dimensional containment failure. On [REDACTED], Universal Time, a fatal hyperstructure collapse occurred due to machinery failure. HSDC has failed at containing the hyperstructure entry, resulting in a fatal hyperstructure collapse, following disappearance of (estimated) 80 human workers and 300 units of androids. It is theorized that hyperstructure did not actually collapse, but instead entered a disconnected state, having no contact with our world by any meaningful means. All attempts at reinitialising the failed HSDC or recreating the entry point to disconnected hyperstructure was proven futile. The site of the incident is continued to be monitored to this day (15+ years later)

Credits
gm_superstructure - for finally giving me a push in direction of actually doing the map.
my dreams - for giving the initial inspiration for the map
27 条留言
dommygutman 5 月 17 日 下午 2:52 
How did you make this map? compared to the infmap base, because the jeep and tdmcars can drive upon it fine unlike the infbase. :steamhappy:
Paletto 2 月 28 日 下午 12:40 
Nice!
Roxxie 2 月 22 日 下午 11:55 
easter eggs would be aweomse
googer_  [作者] 2 月 16 日 上午 5:49 
updated it today - basically redid the entire map and added the dark version. also lighting was compiled in full mode because i figured out how to make vrad NOT crash
okkkjgjgjergjuer 2 月 13 日 上午 5:36 
lowkey looks like the 4th dimension
Valorus19vv 1 月 25 日 下午 2:36 
looks like the edge of level 0 in the game transliminal beyond the backrooms
чан ⁧⁧рамен 1 月 11 日 上午 5:27 
finally
'pjals 2024 年 12 月 27 日 上午 8:18 
scratch that, it looks cool with any constant color sky and fog (i think you can fix the horizon effect with dusk intensity in sky editor)
'pjals 2024 年 12 月 27 日 上午 8:16 
looks really cool with black sky and fog
evelyn 2024 年 12 月 15 日 上午 9:16 
liked! please thumbs up mine in return, thanks :~)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3382087657