Cities: Skylines

Cities: Skylines

153 个评价
IOperateIt Revisited v1.0.4.1
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2024 年 11 月 24 日 下午 7:12
7 月 25 日 上午 1:05
9 项改动说明 ( 查看 )

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IOperateIt Revisited v1.0.4.1

在 Will 的 1 个合集中
Plugins of First Person Camera - Continued
3 件物品
描述
如果未订阅或加载前置,游戏将无法加载此模组

概览
本模组提供了车辆驾驶功能。
本模组是 IOperateIt[github.com] by tony56a(重传版本为Driving Mod by WULF1045)的更新版本。
Wayback Machine 上的原模组页面[web.archive.org]
最近更新:
  • 现在可以使用方向键调整摄像机偏移
    > 要精确调整旋转,请同时按住Ctrl
  • 请前往改动说明以获取更多信息。
使用方法:
  • 点击任何车辆,然后点击汽车图标即可开始驾驶。
  • 打开主面板,选择一种车辆(右侧会显示预览),点击 “生成车辆”,然后选择一个路段开始驾驶。
  • 控制 -- W/A/S/D(默认),其他键位见模组设置或第一人称摄像机设置
其他说明:
  • 默认为第三人称,但如果你需要第一人称,可使用方向键调整偏移,或调整“摄像机偏移”设置中的“向前移动/偏移”至合适的正值即可。
  • 车辆实际的最大速度不一定会达到设置中的限制——它也与加速度有关。如果发现实际与设置相去甚远,请拉高加速度。
  • 仅在城市模拟未暂停时,车辆声效等才能播放。
  • 此模组会调用第一人称摄像机的设置。对于其他行为(摄像机相关、平滑过渡、信息面板、控制键绑定……),请转到主模组设置。
支持语言:
Crowdin[zh.crowdin.com]
- 可在Issues[github.com]页面上反馈问题或提出建议。

鸣谢:
  • algernon - AlgernonCommons、Vehicle Selector 的一些代码
  • chabiytb0792 - 韩语翻译
  • heitorppf - 葡萄牙语(巴西)翻译
  • JadeTheRock - 西班牙语翻译
  • schoeffinator - 德语翻译
  • Tim - Advanced Vehicle Options 中的一些代码
  • tony56a - 原作者
  • WULF1045 - 重传者

源代码:
[github.com]

Crowdin:
(模组已有简体中文。此部分仅供参考)
[zh.crowdin.com]

捐赠:
模组开发不易,如果您感兴趣,可点击这里[willuuu.cn.eu.org]支持我。



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102 条留言
Will  [作者] 22 小时以前 
@Wolf
I adapted the mod into an FPC plugin because much of the camera control logic can be reused—as mentioned "other behaviors" in the description. This simplifies development and improves compatibility not only with the vanilla game and related mods, but also with other camera mods. Sorry if this decision seems unclear or inconvenient to you.
Wolf 10 月 30 日 下午 9:58 
@will so id have to set the bindings to other stuff? I do have to ask why was it converted to a 1st person camera plug in instead of staying as stand alone?
Will  [作者] 10 月 26 日 上午 7:51 
@Wolf
Yes, I think the "drop down menu" is just figure 3, if you are referring to the menu that can select vehicles;
Yes, please refer to the description. But keep in mind that changing WASD to arrow keys can alter the way FPSCamera is controlled and may conflict with the rotation keys that are bound to the arrow keys by default.

@CuXeO4
非常感谢你的详尽反馈!我们会考虑实现。
Wolf 10 月 24 日 下午 12:43 
is the drop down menu still present? and can i still steer with the arrow keys?
CuXeO4 10 月 2 日 下午 11:51 
太厉害了兄弟,这个模组感觉什么都好,开创了这个游戏的一个新玩法:steamhappy:,就是还有一些细节也许可以改进一下:1)转向惯性太严重了,松开转向半秒钟之后车辆还在继续转向,需要把惯性时间改短;2)油门反而几乎没有惯性,一松油门速度就立马归零,不符合物理规律;3)桥梁边缘没有碰撞箱,很容易从桥上掉下来。如果能针对这几个问题做出改进,我感觉它就可以封神了:hardhat:
Will  [作者] 8 月 27 日 下午 11:21 
@CreatorOfWorlds
If you mean auto-drive, that would be difficult to implement. As you said, it's a bit out of scope.
However, FYI, the original author intended to add a feature called " missions [github.com]". It's more like a navigator and has some legacy code, so it might be more possible to implement.
CreatorOfWorlds 8 月 27 日 下午 11:06 
I'd like to make a feature request. I know it's not actually what this mod does, but still loosely related.
I'd like to be able to define some points in the city, then choose a vehicle, and then this vehicle will travel a route between these chosen points based on the normal traffic simulation.
I have no idea if that is even possible, and that it is not the intended use of this mod.
It would be so cool a feature for sight seeing the city of a chosen route.
(Maybe it's actually an idea for whole other mod)
Will  [作者] 8 月 27 日 下午 6:12 
@Mixin' Nixon
It's a great suggestion, thanks! However, I can't guarantee how long it'll take.
Mixin' Nixon 8 月 16 日 上午 9:56 
Could you add a lane snapping feature? It'd make the cars a lot easier to control if they actually stuck to the road and speed limit.
TecFlip 7 月 29 日 下午 8:29 
Kind of impossible to steer even with the steering braking force all the way up