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报告翻译问题










— Cadavers and Ghouls and Ghoul Lords all lack the Magic Origin unit type, which they should have as they are created via Soul Economy like any other Necromancy units
— Without the tag, they don’t benefit from the Shadow Empire Tree perk that reduces Magic Origin upkeep by 20%, like skeletons and other ability or spell-created undead.
Incorrect Upkeep Costs
— Cadaver, Ghoul, and Ghoul Lord base upkeep cost should be all changed to mana, not gold, as all magic origin units (and thus necromancy-created units) are supposed to have pure mana upkeep.
Curse of the Ghoul turns any and all units in a stack into Ghouls
— Doesn’t just create one ghoul, as the tooltip implies, it kills -all- units in the stack except heroes and converts them into ghouls.
— Was observed turning even Tier 2 and 3 units into ghouls
— Seems to keep racial tags, which causes non-racial unit ghouls to have invisible models (It converted a T3 Bone Horror and a T3 Banshee into ghouls, which appeared as nothing more than a floating rag)
Ghoul Legend rank tooltip is broken;
— They have no linked Evolution unit
Ghouls are not tagged as the Evolve unit type
— If they evolve, they need the unit type tag for it, otherwise they don’t benefit from effects that benefit Evolve units, such as the Rapid Evolution Enchantment or the spell that should instantly Evolve them.