Half-Life 2

Half-Life 2

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[2D] The DooM Slayers Super Shotgun
   
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type: assets
contains: materials, models, sounds
weapons: shotgun
文件大小
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11.565 MB
2024 年 11 月 21 日 下午 8:50
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[2D] The DooM Slayers Super Shotgun

描述
Yes it really is 2D although the world model is 3D for simplicity sake. This is really crudely implemented as when you look up, down or to the side it breaks the illusion.



Sourced from: L4D2 DOOM Shotgun
37 条留言
Fire 10 月 12 日 上午 7:51 
epic
SJTHEGAMER 3 月 20 日 上午 6:25 
we need more of these mods pleeeeeeeeeeeeeeeees
⭐[PIXEL]⭐[DOG]⭐ 1 月 17 日 上午 5:49 
DAMM YES
engineer pumkin 1 月 10 日 下午 3:38 
dear god
BlueCup43 2024 年 12 月 14 日 下午 8:12 
its sad theres almost no 2d weapons,the viewbob and how the weapon moves when u move ur camera is extremely cool and unique even though its a png,it looks kinda cool and i wish there were more 2d stuff
Mugtoast  [作者] 2024 年 12 月 14 日 下午 12:53 
May bring undesirable results though, like the sprites clipping or you can see where they cut off.
Mugtoast  [作者] 2024 年 12 月 14 日 下午 12:52 
@Laxhoop2525
I have no solution to this issue as I don't think you can manipulate the camera other then turning your fov up or your viewmodels fov up. If I did it would likely be out of my knowledge as I am unsure of Sources engine code and whatnot. If you still want to play like this you can! But you also could try and turn your viewmodels fov up in the console like this "viewmodel_fov", followed by your desired number.
Laxhoop2525 2024 年 12 月 14 日 下午 12:40 
Don't be sorry, I was just saying in case this is a known issue with an easy solution, or just to let you know.
Mugtoast  [作者] 2024 年 12 月 14 日 上午 11:14 
@Laxhoop2525
Sorry
Laxhoop2525 2024 年 12 月 14 日 上午 11:12 
The sprites are REALLY close to the camera, like I can only see the top of the barrel.