No More Room in Hell

No More Room in Hell

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Southpole
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类别: 任务地图
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460.697 MB
2024 年 11 月 18 日 上午 4:13
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Southpole

描述
During the outbreak, FEMA had repurposed the South Pole Station to become one of the last safe havens on earth and where they could complete the final stages of the zombie vaccine. However, an unexpected decision to fly in large groups of survivors from the mainlands caused the station to become overwhelmed. Forcing you and other survivors to lock down the station's cafeteria and isolate yourselves during the darkest Antarctic months.

Now at first light, your group has spotted a helicopter circling the station. Now is your chance to escape and fight through the horde to reach rescue! However, the helicopter crew will need you to pick up the last samples of the vaccine first, as the cure is almost ready...




For those who remember this map teased years back by Macgyverthehero, he gave out his VMF for anyone who wanted to finish it. I decided to give it a shot and try my best to create a vision that he will like. There's so much more I wanted to do with this map but honestly I've lost interest and wanted it to be done. I wouldn't say this map is entirely hard but maybe play it with 2 or more people.
If you're have issues getting key inside door for radio objective, carry the actual key and not the glow stick attached to key. I hope you guys enjoy this map!



Also I want to thank Y#shieon and Kevin for helping me create some bits of the map or fixing some sections. Admittedly I wouldn't have finished without your help. Thank you also Medianoche for providing the guitar icon for the model used in map. Thank you lysthzz for testing in your server.
Of course everyone else that tested it in private with me before release.







20 条留言
Chito 1 月 21 日 下午 5:36 
First comment of 2025
ymbpa5475 2024 年 12 月 26 日 上午 1:26 
Good map
xkarma123x  [作者] 2024 年 11 月 29 日 上午 11:23 
it was worth the long wait! :seagulls:
Macgyverthehero  [作者] 2024 年 11 月 28 日 下午 4:11 
I had originally began this map around 2016, and even though I couldn't finish it I am so happy to see this released for everyone to play. It is insanely surreal to see this done after so many years!

Thank you and your friends for picking up where I left off and delivering an awesome new objective map!
Hange Zoë 2024 年 11 月 24 日 下午 3:01 
Very nice mate :steamthis:
FersigL 2024 年 11 月 24 日 上午 10:14 
@muhamad you could try lowering the runners with console commands: Check out my console guide for that: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=423306040 .
The commands are: sv_max_runner_chance (value), ov_runner_chance (put value here) and ov_runner_kid_chance (put value here). Eventhough it's only for brushes and not for actual npc_spawners, it will drastically lower on most maps. Hope that helps and sorry if i sounded to harsh on initial comment.
MAIOR DO UNIVERSO 2024 年 11 月 23 日 下午 10:42 
oh yeah very good map :steamthumbsup:
MAIOR DO UNIVERSO 2024 年 11 月 23 日 下午 10:02 
@Fersigal oh ok bro, i have questioned because i dont like maps with so much runners, thanks for the help :steamthumbsup:
Cpt.Haxray 2024 年 11 月 23 日 下午 2:33 
Yeah its weird, it didnt happen the first time we encountered the cutscene, but it happened on a later attempt. Maybe something breaks after it 'triggers' once but map restarts? IDK logic im spitballing
xkarma123x  [作者] 2024 年 11 月 23 日 上午 6:26 
odd. if i ever get the chance to look it then ill see what i can do, that shouldnt happen. i dont recall that happening before